GRT-685 SPECIAL PROJECT

The Special Project course is offered on an,occasional basis, with course content specific to,the area being explored.,WINTER 2024,PORTFOLIO DEVELOPMENT & PRESENTATION,,is course is taught in two seven-week modules. The,first focuses on the development of student,portfolios, resumes, and digital presence in,preparation for applying for internships. The,second introduces advanced 3D digital animation,techniques for animating vehicle designs and,interactive … Continue reading “GRT-685 SPECIAL PROJECT”

GRT-701 STUDIO III: STRATEGIC BRANDING

This course will focus on the examination of brand,identity and competitive market analysis to,further the development of an original vehicle,concept. Target user research will be conducted,to assess specific needs and wants as well as to,establish contextual scenarios that will help,inform design criteria. This studio’s project,brief can be either interior or exterior focused,and students are encouraged … Continue reading “GRT-701 STUDIO III: STRATEGIC BRANDING”

GRT-702 STUDIO IV: PROFESSIONAL FOCUS

This course has two main components. The first,half of the semester will concentrate on the,completion of a compressed project. This can be a,stand-alone mini-project that provides yet another,opportunity in the area of desired professional,specialization, or the project can be an extension,and completion of the one conducted in the,previous semesters’ GRT-701. For example, if a,vehicle exterior … Continue reading “GRT-702 STUDIO IV: PROFESSIONAL FOCUS”

GRT-775 GRADUATE TRANS DESIGN INTERNSHIP

Participation in an internship experience allows,students to use classroom-learned skills in a,related employment experience. Students must work,a minimum of 135 hours over the course of the,entire semester. Students must have a minimum,cumulative GPA of 3.0. All internships must be,approved by the graduate program department,chairperson., Credits: 3 Prerequisites:

GRT-775 GRADUATE INTERNSHIP 6 CREDIT

Participation in an internship experience allows,students to use classroom-learned skills in a,related employment experience. Students must work,a minimum of 135 hours over the course of the,entire semester. Students must have a minimum,cumulative GPA of 3.0. All internships must be,approved by the graduate program department,chairperson. Credits: 6 Prerequisites:

IXD-601 UX DESIGN STUDIO I,PROTOTYPING

Based on a foundation of web technologies, this,class teaches students the concepts and use of,programming languages to complement and extend,their capabilities as designers. Students learn,how to think like a computer and to structure code,(functions and algorithms, not markup) to perform,data manipulation tasks, to enable user,interaction that incorporates devices and,services, and to gain facility across multiple,programming … Continue reading “IXD-601 UX DESIGN STUDIO I,PROTOTYPING”

IXD-602 UX DESIGN STUDIO II

,,In preparation for the impending era of Extended,Reality (XR), the exciting realm of emerging,technologies, and rising artificial intelligence,,user experience designers must fully understand,the contemporary technology landscape and,environment and face the challenges in the UX,design field further development. In this,immersive studio environment, students are,involved in a dynamic triad of activities:,prototyping, coding, and design. By engaging in,these … Continue reading “IXD-602 UX DESIGN STUDIO II”

IXD-605 USER INTERFACE DESIGN

This course introduces the fundamental concepts,,methods, and practices of UI design, emphasizing,the crucial interconnection between User,Experience (UX) and User Interface (UI) design.,The course covers the step-by-step process of,creating a user interface, including ideation,,prototyping, iteration, and implementation. It,will familiarize its students with technical,aspects, design tools, methodologies, and,techniques commonly used in the industry. Students,delve into the UI … Continue reading “IXD-605 USER INTERFACE DESIGN”

IXD-606 UX RESEARCH (USER TESTING)

Students learn the principles of UX (user,experience) design, enabling them to conduct,comprehensive research, analyze user behavior, and,apply their findings to create user-centric,designs in various digital contexts. Students,learn how to map user journeys and prototype,meaningful scenarios informed by research and,iterative modeling and testing. Students utilize,and apply user-centered research and co-design,methods. They learn various research methods, such,as … Continue reading “IXD-606 UX RESEARCH (USER TESTING)”

IXD-621 HUMAN FACTORS

Designing excellent user experiences requires an,understanding of the human factors that underlie a,user’s comprehension of the world. This course,looks at the science that formulates the way,humans make sense of the world around them and how,to leverage that innate human experience to design,successful human-compute experiences. Particularly,relevant to designers working on human-centered,interactions with new technologies, this course,helps … Continue reading “IXD-621 HUMAN FACTORS”