GRT-520 GRADUATE FOUNDATION STUDIO II

The graduate first-year transportation design,experience is divided into two semester-length,studios: one interior-focused, one,exterior-focused. Students taking an,interior-focused studio in the fall semester will,then take an exterior focused studio in the winter,semester, and vice versa. In both interior and,exterior studios, students will be encouraged to,pursue a user-center design approach. Incoming,graduate transportation design students will be,introduced to rendering … Continue reading “GRT-520 GRADUATE FOUNDATION STUDIO II”

GRT-521 GRAD FOUNDATION:VISUAL COMM I

In this course, graduate transportation students,review basic drawing skills of perspective and,form rendering. Convincing description of original,designs via multiple perspective views and tonal,modeling to describe form is stressed. Through,group analysis of work, students learn how to,improve their skills, as well as how to,professionally give and receive constructive,criticism. Students prepare a comprehensive,presentation at the end of … Continue reading “GRT-521 GRAD FOUNDATION:VISUAL COMM I”

GRT-522 GRAD FOUNDATION:VISUAL COMM II

In this course, students will begin making the,important transition from analog rendering to,digital visualization. This transition will,involve an introduction to popular digital,resources, an emphasis on color theory, and,constant reinforcement of the essential skills,learned in Visual Communication I. Students,prepare a comprehensive presentation at the end of,semester which includes critical self-assessment,and reflection of their developmental strengths,and needs. … Continue reading “GRT-522 GRAD FOUNDATION:VISUAL COMM II”

GRT-531 GRAD FOUNDATION:DIG MODELING I

This digital modeling course introduces students,to digital orthographic drawing, leading to basic,3-D digital modeling and rendering using industry,standard software such as Autodesk Alias and,Blender. Students prepare a comprehensive,presentation at the end of semester which includes,critical self-assessment and reflection of their,developmental strengths and needs. Credits: 3 Prerequisites:

GRT-532 GRAD FOUNDATION:DIG MODELING II

This course builds upon the skills learned in,Digital Modeling and Rendering I; students are,introduced to more complex surfaces, shapes and,building techniques. Skills such as modeling to a,package, dimensional accuracy and maintaining,surface continuity are stressed. Students prepare,a comprehensive presentation at the end of,semester which includes critical self-assessment,and reflection of their developmental strengths,and needs. Credits: 3 Prerequisites: … Continue reading “GRT-532 GRAD FOUNDATION:DIG MODELING II”

GRT-607 ANALYTICAL DRAWING & RENDERING I

This course reviews both fundamental and advanced,tools and techniques for analytical drawing and,rendering of a variety of form and material,expressions across a range of vehicle exterior,proportions. At the end of this course, students,will have developed the ability to deconstruct,complex form compositions into primary structural,elements. Thus, they will be able to draw and,render clear and communicative … Continue reading “GRT-607 ANALYTICAL DRAWING & RENDERING I”

GRT-608 ANALYTICAL DRAWING & RENDERING II

This course applies fundamentals and advanced,tools and techniques for analytical drawing and,rendering of a variety of thematic expressions,across a range of vehicle interior designs. At,the end of this course, students will have,developed the ability to both deconstruct as well,as assemble complex formal compositions in,consideration of their primary structural,elements. And thus, be able to draw and … Continue reading “GRT-608 ANALYTICAL DRAWING & RENDERING II”

GRT-611 3D RENDERING & ANIMATION I

This course introduces the basics of 3D digital,rendering and animation techniques as specifically,applied to vehicle design. Students will be,introduced to Blender as the main animation &,rendering software and will also incorporate other,digital assets and software for rigging 3D models,and video editing. Credits: 1.5 Prerequisites:

GRT-612 3D RENDERING & ANIMATION II

This course introduces advanced 3D digital,animation techniques for animating vehicle designs,and interactive interior experiences. Students,will be introduced to Blender as the main,animation & rendering software and will also,incorporate other digital assets and software for,rigging 3D models and video editing. Credits: 1.5 Prerequisites: GRT-611