FAD-201 ACCESSORIES DESIGN I

In this course students will learn basic methods,of designing and construction of small leather,goods. This involves pattern cutting, sewing,,canvas model construction and producing. The,student will learn how to translate ideas from a,two-dimensional sketch to a three-dimensional,product that could be a wallet, tech accessory,,or a makeup kit. The students will also be able,to learn through the … Continue reading “FAD-201 ACCESSORIES DESIGN I”

AVIS-187 WOODSHOP BASICS

This course provides a working knowledge of the,CCS Woodshop studio. Familiarizing the student,with the safe procedures for using hand and power,tools. This course is a prerequisite for the wood,furniture design course. Credits: 0 Prerequisites:

DAD-120 CONCEPTS AND PROCESSES

This course introduces the student to,advertising, the creative process and the roles,of the art director/copywriter creative team in,the creation of an advertising message. Students,practice brainstorming techniques, dissecting a,strategy brief, idea generation, concept,sketching and presentation skills. They examine,multiple approaches to advertising and begin,their understanding of solving a marketing,problem for a unique and/or diverse target of,consumers from … Continue reading “DAD-120 CONCEPTS AND PROCESSES”

DMA-339 GAME PROJECTS I

This course guides students through game,production, explores and experiments with,traditional and non-traditional methods for,producing games (2D, Web based, mobile,,interactive, installation, etc.) These,self-directed collaborative projects are designed,to allow the student the opportunity to fully,experiment with the creative medium. Story,,technique and originality are emphasized. This,class is focused on 2D game production. Credits: 3 Prerequisites: DMA 246

FAD-202 ACCESSORIES DESIGN II

In this course students will learn basic methods,of handbag construction. This involves pattern,cutting, sewing, canvas model construction, and,producing the final bag. The student will learn,how to translate ideas from a two-dimensional,sketch to a three-dimensional handbag. The,students will be trained on various industrial,machines as well. Credits: 3 Prerequisites:

AVIS-190 SCULPTING IN WOOD

STUDENTS OF ALL SKILL LEVELS WILL LEARN TECHNIQUES,OF DIRECT CARVING IN WOOD USING HAND AND POWER,TOOLS. EXPLORE CONCEPT AND COMPOSITION OF,ABSTRACT AND OBSERVATIONAL FORMS WHILE WORKING ON,PERSONALLY DESIGNED PROJECTS. Credits: 0 Prerequisites:

DAD-122 MOTION TECHNIQUES

This course introduces Advertising students to,the basics of software used to create time-based,media, websites and mobile apps. It explores the,creative team’s role in creating communications,that engage targeted and diverse consumer groups,through digital media. Students create,microsites, animations, and develop a case study. Credits: 3 Prerequisites: DAD 110

DMA-340 GAME PROJECTS II

This course guides students through game,production, explores and experiments with,traditional and non-traditional methods for,producing games (2D, Web based, mobile,,interactive, installation, 3D, etc.) These,self-directed collaborative projects are designed,to allow the student the opportunity to fully,experiment with the creative medium. Story,,technique and originality are emphasized. This,class is focused on 3D game production. Credits: 3 Prerequisites: DMA 339

FAD-204 BUSINESS ANTHROPOLOGY

This class applies concepts of anthropology to,business with a special emphasis on the fashion,industry. Students are introduced to research,methods such as ethnography, psychogeography,,participant observation as well as surveys. Case,studies and in-depth retail analysis are utilized,to provide insight into consumer behavior as well,as cultural patterns and trends and their,implications for product design, marketing,,merchandising, and retail display … Continue reading “FAD-204 BUSINESS ANTHROPOLOGY”

AVIS-200 MINIMALIST FURNITURE DESIGN

Design and create an aesthetically beautiful,chair, stool, or table. Starting with simple,geometric shapes, students will sketch their,ideas, build foam core prototypes, and use a,laser cutter and simple tools to create,functional works of art. No prior experience,necessary. Students will need to purchase,additional materials to create their designs. Credits: 0 Prerequisites: