DMA-211 2D DIGITAL ANIMATION I

This course introduces students to time-based,animation through basic concepts and theories of,compositing, digital workflow, sequencing,,rendering, file management and organization.,Students also communicate through motion graphic,design, compositing ‘puppeting,’ and other digital,animation practices.

Credits: 3

Prerequisites:

DMA-258 VIS COMM 4: COMPOSITING

Compositing techniques are an important tool for,the Concept Designer and this class takes the,learning outcomes from the previous courses and,combines them to deliver the skill level to,execute finished renderings in the area of,Keyframe, Environments, Character and vehicles. ,These techniques include 3D, Photoshop painting,,compositing and collage to execute images that,serve a storyline.

Credits: 3

Prerequisites: DMA 257

DMA-347 COMPUTER CHARACTER ANIMATION II

This course continues to develop character,animation skills in Maya and provide the student,with an understanding of what makes diverse,characters and objects “come to life.” The goal is,to work toward finished, professional quality,animations that can be included in the digital,portfolio and to prepare creative projects and,approaches to be carried into the Senior,Production Studio course.

Credits: 3

Prerequisites: DMA 317

DMA-420 SENIOR PRODUCTION STUDIO II

This is the second of two senior-level studio,courses. The purpose of this course is to allow,students to continue to undertake a major,independently initiated project that forms a major,part of their graduation portfolio, or reel. Since,students from all tracks in the curriculum are,required to take this class, there are,opportunities for students to form teams that,include many different skills and tackle,ambitious, forward-looking projects in a,professional manner.

Credits: 3

Prerequisites: DMA 410