DMA-302 STORYBOARDING FOR FILM/ANIMATION

This course will closely model the working,conditions, environment and schedule of a,professional Storyboard artist in motion picture,and animated features by expanding the artist’s,storytelling capability, and visually translating,scripts, considering characters background and,cultural influences. Credits: 3 Prerequisites: DMA 120

DMA-309 CONCEPT DESIGN

The process of creating visually compelling,,distinct and relevant solutions for the,challenges conceptual designers routinely face is,the core focus of this class. Students learn the,skills needed to approach the design of any,object with a special emphasis placed on,mastering the “industrial design” approach to,problem solving within story. Credits: 3 Prerequisites:

DMA-310 MAQUETTE SCULPTURE

In this course students create three,entertainment,sculptures, three to twelve inches in height,,commonly referred to as maquettes. A maquette is,a small sculpture of an animated character,intended to be used as a conceptual guide in the,creation of a final work. The ability to capture,and represent a character in sculpture has many,applications in the entertainment and toy,industry. Creation … Continue reading “DMA-310 MAQUETTE SCULPTURE”

DMA-317 COMPUTER CHARACTER ANIMATION I

With this course, students begin to learn the,skills necessary for effective character,animation. Students continue to develop their,understanding of Maya software and integrate with,anatomy, pose, convincing motion and character,acting through observation and research of,differing personalities. The goal of this course,is to seamlessly integrate the software skills,learned up to this point with conceptual skills,such as character development, … Continue reading “DMA-317 COMPUTER CHARACTER ANIMATION I”

DMA-328 STOP MOTION II

This course builds on the cinematic skills learned,in Stop Motion I. Students will further refine,their skills in creative narratives and,distinctive characters. The goal of the course is,for students to produce a short film that,showcases their acquired skills and their own,original aesthetic. Credits: 3 Prerequisites: DMA 228

DMA-329 ADVANCED COMPUTER GENERATED,ENVIRONMENTS

This advanced CG course builds upon the students,prior knowledge of 3D CG and applies that,knowledge and skill towards the rendering of,realistic and convincing CG still lifes, indoor,environments, and outdoor environments with,appropriate design consideration for a range of,end users both imagined and in real life. New,techniques that can enhance image quality and,composition are discussed and demonstrated.,Traditional … Continue reading “DMA-329 ADVANCED COMPUTER GENERATED,ENVIRONMENTS”

DMA-333 ADVANCED STORY CONCEPTS

This course will examine multifaceted diverse,story development and concept execution through,the screening and dissection of existing media,works (short films, games, etc.) and implementing,best practices for the pre-production pipeline.,Students will spend the semester focused on,pre-production for potential senior thesis,projects with an emphasis on diversity in story,and unique experiences. through ideation, concept,development, writing exercises (short stories,,treatments, screenplays … Continue reading “DMA-333 ADVANCED STORY CONCEPTS”