DIL-322 COMIC STORYTELLING II

This is the second of two comics storytelling,courses. This course expands on elements,introduced in Comics I. Students explore the,production of comics from script to final through,development of stories, adapted or ‘kit-bashed.’,Students also review the intersections between,narrative perspective and narrative experience, as,well as an investigation of causality’s impact on,storytelling. Credits: 3 Prerequisites: DIL 321

DIL-387 VISUAL DEVELOPMENT I: CHARACTER

This is the first of two visual development,intensive courses. Throughout this course,,students explore what it means to be a character,designer in the animation industry. The semester,will begin with a deep dive into theory and will,end with a capstone, collaborative project of a,student’s choice. Student participants should have,taken DIL 386 Introduction to,Visual Development prior to taking … Continue reading “DIL-387 VISUAL DEVELOPMENT I: CHARACTER”

DIL-388 VISUAL DEVELOPMENT II: ENVIRONMENTS

This is the second intensive course on visual,development taken after Visual Development I:,Character Intensive. Throughout this course,,students explore what it means to be an,environment designer in the animation industry.,The semester begins with a deep dive into theory,and ends with a capstone, collaborative project of,a student’s choice. Faculty approval is required,to register. Credits: 3 Prerequisites: DIL … Continue reading “DIL-388 VISUAL DEVELOPMENT II: ENVIRONMENTS”

DCE-206 CLAY ON THE WALL

Ceramic tile, murals and architectural,embellishments are increasingly found in public,settings. Projects in this class center on,drawing and painting as well as the use of colored,slips and modular formats. Layout, design, the,making and firing of work and installation are,covered. This course is well suited for students,majoring in painting, sculpture, design, or,illustration. Credits: 3 Prerequisites: DCE 135

DCE-216 SURFACE MATTERS

This course explores numerous glaze processes and,application techniques and provides students with,an understanding of how surface relates to and,enhances three-dimensional forms. Weekly,demonstrations and lectures give students the,basis for solving structured assignments. Credits: 3 Prerequisites: SAC 106 (formerly DFA 106)

DFD-248 HISTORY OF TEXTILES

This in-depth historical study examines the,development of textiles and the events relating,to their influence. Beginning with the Han,Dynasty in China, moving to Byzantium, and then,to the nineteenth century Industrial Revolution;,this course tracks the exchange of color, motif,,and fibers through trade. Also reviewed are,textiles of India, the Near East, Egypt, Northern,Africa, and Europe. Extensive reading and,research … Continue reading “DFD-248 HISTORY OF TEXTILES”

DGL-210 GLASSBLOWING COLOR THEORY

This class explores the interaction of color and,pattern through glassblowing techniques. Students,learn traditional techniques for using color,including cane, murrini, color overlays, color,cups, bit applications, and encalmo. Students work,up to developing their own designs and creating,their own unique techniques and color,applications. Students are responsible for,maintaining a sketchbook and giving assigned,presentations throughout the semester. The class,will primarily … Continue reading “DGL-210 GLASSBLOWING COLOR THEORY”

DGL-213 OPTICS, GLASS AND IMAGE

This class focuses on glass as a mediator of,image. Through material and optical,investigations, students will utilize glass as a,screen, filter, and lens. Students learn basic,glass forming techniques and utilize glass objects,as an actor in photography and video, which,results in images, objects, and installations.,Lectures, demonstrations, and critiques, will,encourage students to consider both the technical,and conceptual connections … Continue reading “DGL-213 OPTICS, GLASS AND IMAGE”

Undergraduate (BFA) Program Information

The following is a sample of credit requirements for BFA programs. Refer to the Curriculum Chart for a desired major to view course outlines by semester. Foundation blocks are designed for intended majors. Required General Education and Open Elective credits vary by major. Foundation Requirements Per Major Advertising Design, Communication Design General Education Course Requirements … Continue reading “Undergraduate (BFA) Program Information”

Undeclared – One Semester

Foundation Program/Bachelor of Fine Arts Degree Program Overview First Semester = 16 Credit Hours *Actual Foundation courses confirmed in advising meeting Course # Course Title Credits SLP 007 CCS First Year Experience 1 DFN — Foundation Requirement 1 3* DFN — Foundation Requirement 2 3* DFN — Foundation Requirement 3 3* DFN 150 Discovering Your … Continue reading “Undeclared – One Semester”