Category: Undergraduate

2026-2027 Academic Catalog

  • DFN-104 DRAWING II: DRAWING AS STUDIO PRACTICE

    Students explore drawing as a mode of thinking and,as an expressive process. Contemporary practices,in drawing are the focus as students expand their,drawing vocabulary, tools, and processes. ,Projects will revolve around conceptual prompts,and sustained drawing projects that may include;,large scale drawing, multiples, and performative,drawing, along with a range of experimental,approaches. Emphasis will be on students,discovering and identifying their individual and,unique aesthetic voices, developing a critical,framework for critique, and acquiring verbal,skills to articulate intentionality and point of,view.

    Credits: 3

    Prerequisites: DFN 103

  • DFN-112 DRAWING II: STYLE & SKILL

    Students expand their understanding of the,fundamentals of drawing and sketching, and develop,their own personal sense of style and enhanced,skill. The human figure will be explored as a,basis of understanding gesture, proportion,,anatomy, geometric forms and value. A variety of,drawing techniques are explored with a focus on,composition, design and the creative process.

    Credits: 3

    Prerequisites: DFN 101

  • DFN-116 3D TECHNIQUES

    This course will familiarize the student with,basic construction and fabrication techniques of,the wood and metal shops at CCS. Through the,completion of a series of small projects,,students will be introduced to the majority of,tools and machines within the shops. Students,will also learn a wide variety of methods and,techniques needed to safely complete future,projects. Safety is the MOST essential function,of this course. Students will earn the,certification required for continued shop access,by receiving at minimum a grade of 2.0 / C in,this class.

    Credits: 3

    Prerequisites:

  • DFN-117 2D DESIGN PRINCIPLES

    This course is an introduction to the principles,,vocabulary and mechanics of two dimensional,design, including the exploration and application,of color theory. Students explore Concentration,Specific design concepts, through lectures,,readings, discussions, hands-on studio,assignments and critiques; translating 2D design,concepts from traditional to digital mediums,(Adobe Photoshop/Illustrator). Students will,design and produce compelling presentation,materials and asset layouts with effective,messaging using proper proportion, composition,,typographical considerations and meaning and,tension.

    Credits: 3

    Prerequisites:

  • DFN-118 3D DESIGN-FORM & SPACE

    This course is an introduction to the principles,,vocabulary and mechanics of three-dimensional,design. The course develops visual aesthetic,sensitivity to three-dimensional line, plane, form,and space. Students execute hands-on studio,assignments and critiques and explore design,concepts through lectures, readings, and,discussions. The scope and sequence allows for,student exploration of diverse artists and,designers. Within the concepts presented, students,will respond with work that addresses a breadth of,lived experience as well as contemporary human and,environmental issues in design.

    Credits: 3

    Prerequisites:

  • DFN-119 DIGITAL TECHNIQUES

    In this course, students explore the computer as a,tool to support an artist/designer’s practice,,including the software required for creative,digital imagery in both pixel and vector-based,software. Students work with industry standard,software packages appropriate for art and design,to gain an understanding of the tools used to,create and manipulate digital imagery.

    Credits: 3

    Prerequisites:

  • DFN-120 DESIGN COLOR AND CONTEXT

    The study of Color Theory attempts to understand,and predict human response to the sensation of,individual colors, color combinations and usages,in terms of optics and the contexts in which,colors occur. In this course students are,introduced to color theory through systems that,have been developed throughout history as a means,of understanding the perceptual impact of color,interaction. Studio projects will engage the,study of color pigments, from natural to synthetic,sources, color as both material and phenomena in,the natural world and the context of color in a,variety of differentiating media and printing,processes. The question of how color functions,will also be explored through a variety of,cultural and psychological perspectives that,inform both symbolic and linguistic properties of,color.

    Credits: 3

    Prerequisites:

  • DFN-121 3D DESIGN: MATERIAL & METHODS

    This course examines the language, role and,function of 3D design in art and culture. ,Students explore the language of 3D design in a,survey of art and design contexts such as fashion,,product design, architecture, contemporary art and,the natural world. Students will create a visual,archive of 3D visual form that demonstrates an,understanding of a basic visual grammar (such as,mass, volume, plane, edge, hard, soft,,transparency, opacity, etc.). The course takes,students through the process of research, design,,material investigation, and fabrication. ,Research, material experimentation, and,craftsmanship will be emphasized.

    Credits: 3

    Prerequisites:

  • DFN-132 PROCESS & MAKING

    This course will familiarize students with the,basic construction and fabrication techniques of,design model construction. Through the completion,of a hand-held power tool model, students will be,introduced to the majority of tools, machines and,best practices needed to achieve successful models,and projects within the Model Shop. Special,emphasis is placed on a high level of,craftsmanship required in models for industry. ,This course will familiarize students with,surfacing techniques appropriate to model making,and painting processes. Students learn a wide,variety of methods and techniques needed to safely,complete future projects. Safety is the MOST,essential function of this course.

    Credits: 3

    Prerequisites:

  • DFN-137 2D & 3D INTEGRATED DESIGN STUDIO

    This studio course introduces students to the,interrelated nature of 2D and 3D forms, concepts,,and materials, through a series of design,exercises that explore the sensory nature of,ideas from flat and geometric to physical and,tactile. Students work within an iterative,process to create multiple projects, organizing,visual elements in order to understand the role of,aesthetics, meaning, and craft through project,outcomes. Projects further introduce students to,the role of design thinking, in order to better,understand the creative process. Projects will be,phased including research, concept ideation,,visual development, prototyping, and the,refinement of final design solutions with critical,assessments built in strategically throughout the,project duration.

    Credits: 3

    Prerequisites: