Category: Graduate

2026-2027 Academic Catalog

  • GRT-602 STUDIO II: INTERIOR EXPERIENCE

    The second of the two-course core studio,sequences, this class continues the introduction,of advanced fundamentals of vehicle design. ,Existing concept vehicle interiors are analyzed to,help develop a unique interior design for the,final exterior design created in Graduate,Transportation Design I. Here, the aesthetic,message concept generated last semester is now,further developed into an experiential interior,context which considers specific user research and,is realized as both physical and psycho-sensorial,formal executions. This course will result in,final integrated exterior and interior designs,executed as a technical digital 3D model data set,capable of further engineering assessment and/or,fabrication. The final combined interior and,exterior 3D digital model will also be animated to,demonstrate its conceptual intent.

    Credits: 3

    Prerequisites: GRT 601

  • GRT-605 DIGITAL VISCOM I

    This course introduces multiple 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions. These are then,executed as final, technical digital 3D model data,sets that are capable of further engineering,assessment and fabrication. Special attention is,given to the rapid exploration and development of,3D vehicle exterior form through extensive use of,a range of 3D digital modeling and rendering,software including Zbrush, Alias, VRED, Keyshot,,Blender &/or Unreal Engine.

    Credits: 3

    Prerequisites:

  • GRT-606 DIGITAL VISCOM II

    As a continuation of Digital Visual Communication,I. this course focuses on advanced 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions with a special focus on,vehicle interiors. In addition to continuing to,build competency in rapid 3D form exploration and,development, this course expands into the,refinement of a technical digital 3D model data,set of a fully integrated exterior and interior,vehicle design. This 3D model is then animated to,evaluate final product execution, communicate,conceptual intent, and demonstrate technical,component articulation. 3D digital modeling and,animation software such as Zbrush, Alias, VRED,,Keyshot, Blender &/ or Unreal Engine are,extensively used.

    Credits: 3

    Prerequisites: GRT 605

  • GRT-607 ANALYTICAL DRAWING & RENDERING I

    This course reviews both fundamental and advanced,tools and techniques for analytical drawing and,rendering of a variety of form and material,expressions across a range of vehicle exterior,proportions. At the end of this course, students,will have developed the ability to deconstruct,complex form compositions into primary structural,elements. Thus, they will be able to draw and,render clear and communicative 2D depictions of,observed and imagined formal expressions. This,course will also introduce professional,documentation and presentation of creative work,during its development and for final display. ,Professional 2D and 3D digital software being used,within the transportation design industry will be,used extensively in this course.

    Credits: 3

    Prerequisites:

  • GRT-608 ANALYTICAL DRAWING & RENDERING II

    This course applies fundamentals and advanced,tools and techniques for analytical drawing and,rendering of a variety of thematic expressions,across a range of vehicle interior designs. At,the end of this course, students will have,developed the ability to both deconstruct as well,as assemble complex formal compositions in,consideration of their primary structural,elements. And thus, be able to draw and render,clear and communicative 2D depictions of observed,and imagined vehicle interior designs at a,professional level of craft and artistry. ,Additionally, this course will further practice,professional documentation and presentation of,creative work throughout the development process,and for final display. Professional 2D and 3D,digital software being used within the,transportation design industry will be used,extensively in this course.

    Credits: 3

    Prerequisites: GRT 607

  • GRT-609 TRANSPORTATION DESIGN SEMINAR

    This course provides a general introduction and,review of terms, principles, and practices,considered essential for the study and,professional practice of Transportation Design.,Emphasis is placed on verbal discussion, analysis,and critique of formal aesthetic composition,,vehicle design execution, as well as trends and,technologies in the mobility industry.

    Credits: 1.5

    Prerequisites:

  • GRT-610 PORTFOLIO DEVELOPMENT

    This course focuses on the development of student,portfolios, resumes, and digital presence in,preparation for applying for internships.

    Credits: 1.5

    Prerequisites: GRT-609

  • GRT-611 3D RENDERING & ANIMATION I

    This course introduces the basics of 3D digital,rendering and animation techniques as specifically,applied to vehicle design. Students will be,introduced to Blender as the main animation &,rendering software and will also incorporate other,digital assets and software for rigging 3D models,and video editing.

    Credits: 1.5

    Prerequisites:

  • GRT-612 3D RENDERING & ANIMATION II

    This course introduces advanced 3D digital,animation techniques for animating vehicle designs,and interactive interior experiences. Students,will be introduced to Blender as the main,animation & rendering software and will also,incorporate other digital assets and software for,rigging 3D models and video editing.

    Credits: 1.5

    Prerequisites: GRT-611

  • GRT-685 MODEL FABRICATION

    The Special Project course is offered on an,occasional basis, with course content specific to,the area being explored.,

    ,WINTER 2027,

    ,MODEL FABRICATION ,,

    ,This course provides an in-depth exploration of,the digital-to-physical workflow used in,automotive,model fabrication. Students learn FDM and DLP,printing processes, surface and tolerance,considerations, part-break planning, printing,strategy, and multi-stage post-processing. The,class,emphasizes practical studio skills including,orientation for paint-facing surfaces, precision,joint design, support removal, filler work,,priming, surfacing, and final paint finishing. By,the end of the semester, students will produce a,fully realized physical model-MFA students at 1/5,scale and 602 students at 1/10 or 1/5,scale-supported by test prints, process,documentation, and a final presentation.

    Credits: 3

    Prerequisites: