Author: Watson Peacock

  • DFN-117 2D DESIGN PRINCIPLES

    This course is an introduction to the principles,,vocabulary and mechanics of two dimensional,design, including the exploration and application,of color theory. Students explore Concentration,Specific design concepts, through lectures,,readings, discussions, hands-on studio,assignments and critiques; translating 2D design,concepts from traditional to digital mediums,(Adobe Photoshop/Illustrator). Students will,design and produce compelling presentation,materials and asset layouts with effective,messaging using proper proportion, composition,,typographical considerations and meaning and,tension.

    Credits: 3

    Prerequisites:

  • DFN-118 3D DESIGN-FORM & SPACE

    This course is an introduction to the principles,,vocabulary and mechanics of three-dimensional,design. The course develops visual aesthetic,sensitivity to three-dimensional line, plane, form,and space. Students execute hands-on studio,assignments and critiques and explore design,concepts through lectures, readings, and,discussions. The scope and sequence allows for,student exploration of diverse artists and,designers. Within the concepts presented, students,will respond with work that addresses a breadth of,lived experience as well as contemporary human and,environmental issues in design.

    Credits: 3

    Prerequisites:

  • DFN-119 DIGITAL TECHNIQUES

    In this course, students explore the computer as a,tool to support an artist/designer’s practice,,including the software required for creative,digital imagery in both pixel and vector-based,software. Students work with industry standard,software packages appropriate for art and design,to gain an understanding of the tools used to,create and manipulate digital imagery.

    Credits: 3

    Prerequisites:

  • DFN-120 DESIGN COLOR AND CONTEXT

    The study of Color Theory attempts to understand,and predict human response to the sensation of,individual colors, color combinations and usages,in terms of optics and the contexts in which,colors occur. In this course students are,introduced to color theory through systems that,have been developed throughout history as a means,of understanding the perceptual impact of color,interaction. Studio projects will engage the,study of color pigments, from natural to synthetic,sources, color as both material and phenomena in,the natural world and the context of color in a,variety of differentiating media and printing,processes. The question of how color functions,will also be explored through a variety of,cultural and psychological perspectives that,inform both symbolic and linguistic properties of,color.

    Credits: 3

    Prerequisites:

  • DFN-121 3D DESIGN: MATERIAL & METHODS

    This course examines the language, role and,function of 3D design in art and culture. ,Students explore the language of 3D design in a,survey of art and design contexts such as fashion,,product design, architecture, contemporary art and,the natural world. Students will create a visual,archive of 3D visual form that demonstrates an,understanding of a basic visual grammar (such as,mass, volume, plane, edge, hard, soft,,transparency, opacity, etc.). The course takes,students through the process of research, design,,material investigation, and fabrication. ,Research, material experimentation, and,craftsmanship will be emphasized.

    Credits: 3

    Prerequisites:

  • DFN-137 2D & 3D INTEGRATED DESIGN STUDIO

    This studio course introduces students to the,interrelated nature of 2D and 3D forms, concepts,,and materials, through a series of design,exercises that explore the sensory nature of,ideas from flat and geometric to physical and,tactile. Students work within an iterative,process to create multiple projects, organizing,visual elements in order to understand the role of,aesthetics, meaning, and craft through project,outcomes. Projects further introduce students to,the role of design thinking, in order to better,understand the creative process. Projects will be,phased including research, concept ideation,,visual development, prototyping, and the,refinement of final design solutions with critical,assessments built in strategically throughout the,project duration.

    Credits: 3

    Prerequisites:

  • DFN-138 4D DESIGN STUDIO

    Through the introduction of the core principles of,time-based media, basic code, prototyping and user,experience, this studio implores students to,explore the concepts of time and interactivity and,its impact on the design and experience of their,work. Students work within an iterative process,to create multiple projects, organizing visual and,other sensory elements in order to understand,perceptual attributes and convey meaningful,messages through objects, spaces and experiences. ,Students research, develop, design and prototype,multiple projects, selecting one to produce and,present as a fully realized piece.

    Credits: 3

    Prerequisites:

  • DFN-142 PERFORMATIVE SPACES

    This introductory studio course provides students,the opportunity to develop skills in presentation,,storytelling, writing, and performance in a studio,practice context. Projects will broaden student’s,understanding of contemporary current events,,recontextualizing themes through their own voice,or personal lens. Students apply skills,,materials, and tools gained thus far in their,first-year experience to explore the narrative,development of ideas found in contemporary culture,that are relevant to the student and their area of,disciplinary study. Performative explorations,,that may be collaborative in nature, provide,students presentation skills that prepare them to,engage an audience, through a variety of sensory,experiences and means.

    Credits: 3

    Prerequisites:

  • DFN-150 DISCOVERING YOUR PRACTICE

    This course is designed specifically for,first-semester freshmen who have not yet declared,a major at College for Creative Studies. It,focuses on concepts and methods that are,applicable to undergraduate majors across the,College and can be substituted for the first,semester studio of any program. This course,investigates creative practice from multiple,perspectives, using projects and in-class,activities to help students gain insight into,what major pathways might best suit their,talents, interests, and experience. In addition,to specific techniques and approaches to creative,practice, the course covers important topics such,as the distinction between the different,undergraduate majors at CCS and the process of,critique, which is a fundamental tool used for,evaluating student work.

    Credits: 3

    Prerequisites:

  • DFN-285 SPECIAL PROJECT 100/200

    The Special Project class is offered on an,occasional basis, with course content specific to,the area(s) being explored.,
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    Credits: 3

    Prerequisites: