DMA-108 INTRO TO DIGITAL 3D I

Being proficient in executing design concepts in,3D is key to a Concept Designer and using digital,3D programs is an important toolset in their,workflow. This course will familiarize students,with 3D tools and rendering engines. Students,develop a basic understanding of the program and,general execution including modeling, texturing,,lighting and rendering.

Credits: 3

Prerequisites:

DMA-381 HARD SURFACE SCULPTING

This course focuses on digital modeling and,sculpting and the design development of hard,surface assets/characters/vehicles as they relate,to game design and animation. Treatments and,synopsis will describe the theme based back story,,rationale, and visual design. Students will learn,the sculpting and modeling techniques of,conceptual artists and digital sculptors, to,create models for film and game design focused on,high resolution conceptual models and baked game,models. Students will exit the course with a,finished and highly developed portfolio of,sculptures and models, rendered and complete with,textures.

Credits: 3

Prerequisites: DMA 341

DMA-490 INDEPENDENT STUDY

Independent Study is available to students who are,at Junior or Senior level standing with a,cumulative grade point average of 3.00 or above.,The student may receive approval to work in an,area or on a project that is not otherwise offered,or addressed in the regular curriculum. An,Independent Study should include opportunities for,individual student voice and provide a space for,diverse perspectives. Students may receive credit,toward graduation for no more than 6 credit hours.,The student must submit to the chairperson of the,department in which they wish to study, an,Independent Study Proposal of 150 words (no less),of the student’s plan for study and her/his reason,for choosing to study independently. Once the,department chairperson provides approval and the,instructor for the Independent Study is,determined, the faculty member must write an,Independent Study Syllabus with education goals,,learning outcomes, meeting dates, course,expectations, timelines, and due dates. Art,Education candidates must pass DAE 490 with a,grade of ‘C’ (2.00) or higher to qualify for,certification.

Credits: 3

Prerequisites:

DME-277 BLK INTER CONTEMPORARY DECORATIVE IRON

This course combines the tools and practices of,the traditional blacksmith with modern machine and,fabrication technology. Students explore the,forging of ferrous and non-ferrous metals into a,variety of decorative and utilitarian objects with,an emphasis on contemporary fabrication,techniques. Topics include discipline relevant,terms and vocabulary, related technology, tool,making, and a survey of this versatile process,with a focus on its contemporary application.,Intermediate students expand on the technical base,of hand-forged process to explore mechanical,hammering, arc welding, machining, and cold,joinery. Design and execution of work challenges,each student to increase practical skills in the,execution, sequence, and creative problem solving.

Credits: 3

Prerequisites: DME 177

DNS-321 THE BRAIN: PSYCHOLOGY, ART & BEHAVIOR

Does it matter how your brain produces the rich,sensory array of the world surrounding you? As an,artist, what can you control of the visual,activities that seem so automatic? This course,examines the experimental steps leading up to the,most recent model of brain function, including,information from MRI imaging, questions about,brain plasticity (the ability to reprogram cell,functions), and the ways experience changes the,brain. This course satisfies the General,Elective requirement.

Credits: 3

Prerequisites: DEN 102 OR DEN 108

DPH-308 PLATINUM/PALLADIUM PRINTING

The image produced by this non-silver technique,has unparalleled beauty and offers infinite,control over image characteristics. The course,also covers the process of making enlarged,negatives and the use of highlight/shadow masks,for a wide range of contact printing processes.

Credits: 3

Prerequisites: DPH 251

DPR-270 SUSTAINABLE DESIGN STRATEGIES

This course is designed to give students a,holistic view of the product life cycle system and,its impact upon our ecosystem. Students will be,introduced to various phases and opportunities to,design and or ask appropriate questions of the,development team to drive sustainable concepts,through the development process.

Credits: 3

Prerequisites: DPR 126