The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored.,,
Credits: 3
Prerequisites:
The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored.,,
Credits: 3
Prerequisites:
This course explores various procedures and,professional methods used in creating and,developing powerful, dynamic solutions for a,variety of subjects including social justice and,climate justice and sustainability among other,important issues. Students learn how to clearly,communicate the one idea or symbol associated with,a poster. This course takes students from,preliminary sketches to finished art and involves,the use of many mediums (oils, acrylics, etc) and,techniques.
Credits: 3
Prerequisites: DIL 246, DIL 261
In this course students learn how to,synthesize ideas and narratives of written texts,into effective illustration. In addition, best,practices and working methods of an editorial and,publishing illustrator will be learned. By the,end of this course, the students will demonstrate,a knowledge of how current conceptual editorial,illustration practice relates to issues,surrounding race, gender, sexual,orientation/Identity, community development,,disability/differently-abled, climate,change/justice/sustainability, global cultures,,and economic class.
Credits: 3
Prerequisites: DIL 231
In this course, students are introduced to the,technical drawing and graphic communication skills,required for success in the field of interior,design. A variety of black and white media used,to communicate design concepts and create ideation,sketches and presentation techniques are explored.,Emphasis is on understanding concepts that develop,creative thinking processes.
Credits: 3
Prerequisites:
In this course, students learn about the,appropriate selection of lighting for,specification in interior environment,applications. Lighting principles and technologies,are facilitated through the design problems,created in the studios.
Credits: 3
Prerequisites: DIN 232
Will explore the various links between the visual,and literary arts through readings of plays,,poems, stories, novels, letters, manifestos,,etc. that have been written by and/or about,artists and designers.
Credits: 3
Prerequisites: Take one 3.0 credit, 200 level course from one of the,following subjects: DAH (Art History), DEN (English), DAS,(Academic Studies), DVC (Visual Culture).
In this course students study similarities and,differences between acting for animators and real,world acting, applying concepts to multiple,character interaction with sets and props,,exploring comedic timing, and conveying emotions,while emphasizing diverse character makeup in,order generate mass audience appeal.Students build,on knowledge from Animation I and II to refine,their skills working on techniques specifically,related in their area of concentration, lip sync,and film and character animation production,through the creation of a completed animation,short.
Credits: 3
Prerequisites: DMA 201
This course builds on DMA 217, Introduction to 3D,,with more advanced projects in 3D lighting,,texturing, and compositing. Students explore the,use of various techniques for using lights,,rendering images, and preparing them in a final,composite.
Credits: 3
Prerequisites: DMA 217
This course guides students through game,production, explores and experiments with,traditional and non-traditional methods for,producing games (2D, Web based, mobile,,interactive, installation, 3D, etc.) These,self-directed collaborative projects are designed,to allow the student the opportunity to fully,experiment with the creative medium. Story,,technique and originality are emphasized. This,class is focused on 3D game production.
Credits: 3
Prerequisites: DMA 339
The purpose of this course is to allow students,with a Game emphasis to undertake a major,independently initiated project or series of,projects that will form a major part of their,graduation body of work, portfolio, or reel. Since,students have different skill sets and focus’,there are opportunities for students to form teams,that tackle ambitious, forward- looking projects,in a professional manner.,This is the first course in a two part course,sequence consisting of DMA-413 Game Senior Studio,I and DMA-414 Game Senior Studio II.
Credits: 3
Prerequisites: DMA 364 OR DMA 333