DMA-329 ADVANCED COMPUTER GENERATED,ENVIRONMENTS

This advanced CG course builds upon the students,prior knowledge of 3D CG and applies that,knowledge and skill towards the rendering of,realistic and convincing CG still lifes, indoor,environments, and outdoor environments with,appropriate design consideration for a range of,end users both imagined and in real life. New,techniques that can enhance image quality and,composition are discussed and demonstrated.,Traditional and non-traditional 3D techniques,,exploring photorealism, efficient modeling,,lighting and texture mapping are also covered in,this course.

Credits: 3

Prerequisites: DMA 217, DMA 234 or DMA 246, or DMA 297

DMA-364 GAME THESIS DESIGN & MANAGEMENT

Students will conceptualize and develop a,multifaceted thesis project that will be executed,in their senior year as part of the Senior,Production Studio for Game 1 and 2 courses. This,course will examine project/story development and,concept execution through the screening and,dissection of existing games and other pertinent,media and implementing best practices for the pre,production pipeline. Students will be asked to,ideate across a wide range of narrative structures,including character backgrounds and experiences,within unique storylines.

Credits: 3

Prerequisites: DMA 339

DME-276 BLK INTERMEDIATE PATTERN DEV

This course is a semester long intensive study of,the development of pattern on both ferrous and,non-ferrous metals. Using forge welding and,diffusion, participants explore layering processes,of developing composites and mosaic patterns in,steel using power hammer methods. Twisting, stock,reduction, and book match patterning techniques,are presented. Throughout the semester each,student assembles a journal comprised of weekly,clay pattern experiments, and production notes.,Journals are then photocopied and compiled into,reference books of techniques and patterns.

Credits: 3

Prerequisites: DME 176

DNS-320 MEMORY, SLEEP, AND DREAMS

In this course, students study topics that,include differing memory abilities, the,importance placed on dreams by other cultures,,and how artists are influenced by sleep and,dreams. Memory studies include theories of brain,activity and computer simulation, including,their application to personal memory habits. ,This course satisfies the General Elective,requirement.

Credits: 3

Prerequisites: DEN 102 OR DEN 108

DPH-285 SPECIAL PROJECT 100/200

The Special Project class is offered on an,occasional basis, with course content specific to,the area(s) being explored.,

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WINTER 2024
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BLACK & WHITE PHOTOGRAPHY II
,This course furthers the student’s exploration of,black and white photography through expanded,practices in the darkroom. Students are introduced,to larger film formats, produce larger prints,,experiment with alternative developers, learn more,advanced toning methods, and professionally,present final images. Technical proficiency is,expected in creating a more advanced visual voice,through analog images.

Credits: 3

Prerequisites: DPH 151

DPH-505 AICAD EXCHANGE

Through the College’s affiliation with the,Association of Independent Colleges of Art and,Design, junior or first semester senior students,in good academic standing have the opportunity to,spend a semester (fall or winter) or full year,studying at another member institution in the,United States or abroad. Application information,is available in the Academic Advising and,Registration Office.

Credits: 12

Prerequisites:

DPR-226 PRODUCT DESIGN III

This course covers the product development,process based on exploring creative solutions to,consumer and/or social needs. Students use the,skills learned in supporting classes to convey,design solutions in 2D sketches, 3D study models,,and finished models.

Credits: 3

Prerequisites: DPR 125, DPR 126, DPR 225