DGR-620 GRADUATE RESEARCH METHODS

The Graduate Research Methods course equips,students with the knowledge and skills required to,undertake a range of advanced research methods,appropriate to practice and critical inquiry in,art and design. The course covers primary research,methods, including design ethnography, field,research, case studies, interviews, reflective,practice, and practice-based methods. The,knowledge acquired throughout the course will,support students in the formulation of,sophisticated, reflective and fully reference,proposals for research-led creative practice, and,a rigorously informed critical discourse.

Credits: 3

Prerequisites: DGR 613 GRADUATE SEMINAR

GRD-608 CO-CREATION AND PARTICIPATORY DESIGN

Trends in the 21st Century have paved the way for,a participatory approach to design. New tools,such as open-source technology, the transparency,of internet media, and the ethos of,crowd-sourcing are now insisting on the,democratized creation of goods, services, and,experiences. The goal of this class is for,students to understand human-centered and,participatory methods of design-conducting,observational research, interviews and workshops,,undertaking internal and external research,activities, generating conceptual frameworks, and,formulating insights related to the synthesis of,the research data-while communicating findings,and concepts to project sponsors in a clear and,compelling manner.

Credits: 3

Prerequisites:

GRT-611 3D RENDERING & ANIMATION I

This course introduces the basics of 3D digital,rendering and animation techniques as specifically,applied to vehicle design. Students will be,introduced to Blender as the main animation &,rendering software and will also incorporate other,digital assets and software for rigging 3D models,and video editing.

Credits: 1.5

Prerequisites:

IXD-701 UX DESIGN STUDIO III

The Graduate Studio I, II, III, and IV courses are,designed to address projects of increasing,complexity and progressively strengthen your,problem-solving skills in UX Design. Students will,solve a design problem rooted in a creative,industries-related context, requiring substantive,research and concept development phases,,refinement, and execution phases. Research,methodologies, design approaches, and techniques,students learned in the UX-centered courses will,be applied to develop and evaluate their,solutions. These courses are structured to,simulate the professional studio environment with,formally scheduled milestones and defined,deliverables and will be reviewed by faculty and,industry professionals through formal,presentations.

Credits: 3

Prerequisites: IXD 601, IXD 602

MAE-750 CONTEMPORARY ISSUES IN ART & DESIGN

As contemporary culture expands and intersects on,a more global scale, topics in art education,require new conceptualizations of what art,education is and does. This course affords,students the opportunity to deep dive into issues,at the forefront of education. Putting design,thinking to work through the lenses of the,Artist/Researcher/Teacher, students will select,contextually relevant and culturally sensitive,topics to explore which emphasize positive change,within the classroom while simultaneously,advocating for the arts as an integral aspect of,all educational disciplines.

Credits: 3

Prerequisites:

CMD-609 DIGITAL VIS FOR COLOR & MATERIAL DESIGN

The course is an advanced digital visualizations,course that will prepare students to be able to,apply color, materials and finish concepts to a,range of products and by doing so visualize their,final concepts and produce compelling,presentations at a professionally competent level,that visually articulate the design intent.

Credits: 3

Prerequisites:

DGR-631 WRITTEN THESIS

The Written Thesis is a self-directed,,academically rigorous and fully referenced,8,000-10,000 word document providing a critical,appraisal of primary and secondary research,sources, and theoretical discussion and debate on,the over-arching context of the Final Project. It,runs concurrently with the Final Project 1 course,in semester 1.

Credits: 3

Prerequisites: DGR 613 DGR 620

GRD-610 DATA VISUALIZATION II

In this hands-on lab course designed to build,skills in advanced data visualization, students,will work both individually and in teams to build,technical skills in R, one of the leading,analytical programs used today. In addition to,building customized data visualizations, students,will learn methods for data transformation and,processing necessary to effectively communicate,data through images. The course will emphasize a,professional workflow for visualization,,integrating data science software with design,tools.

Credits: 3

Prerequisites: GRD 605

GRT-612 3D RENDERING & ANIMATION II

This course introduces advanced 3D digital,animation techniques for animating vehicle designs,and interactive interior experiences. Students,will be introduced to Blender as the main,animation & rendering software and will also,incorporate other digital assets and software for,rigging 3D models and video editing.

Credits: 1.5

Prerequisites: GRT-611

IXD-702 UX DESIGN STUDIO IV

The Graduate Studio I, II, III, and IV courses are,designed to address projects of increasing,complexity and progressively strengthen your,problem-solving skills in UX Design. Students,solve a design problem rooted in a creative,industries-related context, requiring substantive,research and concept development phases,,refinement, and execution phases. Research,methodologies, design approaches, and techniques,students learned in the UX-centered courses will,be applied to develop and evaluate their,solutions. These courses are structured to,simulate the professional studio environment with,formally scheduled milestones and defined,deliverables and will be reviewed by faculty and,industry professionals through formal,presentations.

Credits: 3

Prerequisites: IXD 701