CMD-601 STUDIO I: CMD EXPERIENCE

In this course, students learn how to use the,categories of color, materials and finish (CMF),design to create a meaningful narrative that,connects ideas, artifacts and experiences to,people. ,Working in experiential and sometimes,interdisciplinary projects students collaborate,alongside their peers with industry and other,external partners in industry. Color and Material,designers participate in a range of complex,activities. Roles in the design industry span,from materials research and innovation to liaising,with color and materials development teams for the,purposes of manufacture and delivery of the design,intent. ,The course will serve as a foundation for students,pursuing CMF Design position’s in industry.

Credits: 3

Prerequisites:

DGR-790 GRAD STUDIES INDEPENDENT STUDY

Independent Study is available to graduate,students with a cumulative grade point average of,3.00 or above. The student may receive approval to,work in an area or on a project that is not,otherwise offered or addressed in the regular,curriculum. An Independent Study should include,opportunities for individual student voice and,provide a space for diverse perspectives. Students,may receive credit toward graduation for no more,than 6 credit hours. The student must,submit to the chairperson of the department in,which they wish to study, an Independent Study,Proposal of 150 words (no less) of the student’s,plan for study and her/his reason for choosing to,study,independently. Once the department chairperson,provides approval and the instructor for the,Independent Study is determined, the faculty,member must write an Independent Study Syllabus,with,education goals, learning outcomes, meeting dates,,course expectations, timelines, and due dates.

Credits: 3

Prerequisites:

GRT-605 DIGITAL VISCOM I

This course introduces multiple 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions. These are then,executed as final, technical digital 3D model data,sets that are capable of further engineering,assessment and fabrication. Special attention is,given to the rapid exploration and development of,3D vehicle exterior form through extensive use of,a range of 3D digital modeling and rendering,software including Zbrush, Alias, VRED, Keyshot,,Blender &/or Unreal Engine.

Credits: 3

Prerequisites:

IXD-605 USER INTERFACE DESIGN

This course introduces the fundamental concepts,,methods, and practices of UI design, emphasizing,the crucial interconnection between User,Experience (UX) and User Interface (UI) design.,The course covers the step-by-step process of,creating a user interface, including ideation,,prototyping, iteration, and implementation. It,will familiarize its students with technical,aspects, design tools, methodologies, and,techniques commonly used in the industry. Students,delve into the UI development process through a,blend of individual exploration and collaborative,teamwork. They gain hands-on experience and refine,their abilities to express and communicate their,ideas through narrative media and deliver visual,mockups and prototypes. The User Interface Design,course adopts an in-studio format that cultivates,an environment supportive of group discussions,,constructive critiques, and compelling,presentations. This structure ensures that,students understand the complexities within UX and,UI Design and prepares them to thrive in this,dynamic and constantly evolving field.

Credits: 3

Prerequisites:

MAE-701 ARTISTIC RESEARCH: THE TEACHER

Conceptualized to span across the three summer,residencies as a connective thread, the course,introduces relevant theory and practice that,directly intersects with the core art education,courses. Student will explore questions inspired,by and directly connected to their teaching,contexts through a visual lens. A/R/Tography will,serve as a methodology for research development,and identity exploration, and its impact on,artistic and personal classroom practice. The,three studio explorations are designed as a series,that can be taken in any order. Each summer,emphasizes theoretical frameworks contextually,relevant to contemporary art and art education.,EMPHASIS: THE TEACHER: Artistic and theoretical,investigations are put into practice in the studio,through a curricular lens, paralleling the,pedagogical and artistic processes to inform and,deepen notions of curriculum design. It asks the,question; What does curriculum do?

Credits: 3

Prerequisites:

CMD-602 STUDIO II: CMD BRAND NARRATIVES

In this course, students explore the role of color,and materials in defining a brand narrative,through Color Materials and Finish (CMF) design. ,Using research, students discuss how organizations,have strategically used design, color, and,materials to advance and elevate their brands. ,Making emotional connections is at the center of,many brand strategies for resonating with their,customers and audiences, and students are,introduced to the visceral and experiential,qualities of materials and color.

Credits: 3

Prerequisites: CMD 601

DGR-500 GLOBAL LEARNING EXPERIENCE

(This is a faculty led study abroad course *,syllabi will differ per destination) ,,On a Global Learning Experience course, students,are brought outside the typical classroom, for a,24/7 learning experience in varying locations,outside the USA. The course will provide students,with tools for analyzing your learning process and,identifying cultural patterns, differences,,similarities and values encountered during the,journey. Students develop a sense of,cross-cultural understanding, and navigate towards,becoming a global citizen. Students develop a,heightened sense of confidence, and leadership as,they plan, and execute this excursion. In,addition students discover the role of becoming an,ambassador for their own culture. Practical issues,about studying abroad (safety, money, packing,,etc.) are delivered via pre-departure sessions,with the International Student Services Office.,
,

, SUMMER 2024,
,COSTA RICA,
,There’s nothing quite like the rain forests of the,”Rich Coast.” At its heart, the,Central American country boasts an epic landscape,that is home to nearly 5 percent of,the world’s biodiversity. Discover how fragile,these endangered ecosystems are as you,travel through different rainforest preserves and,unearth dazzling displays of color and,sound. Explore also the unique art and culture of,some of Costa Rica’s most vibrant,cities and towns.

Credits: 3

Prerequisites:

GRT-606 DIGITAL VISCOM II

As a continuation of Digital Visual Communication,I. this course focuses on advanced 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions with a special focus on,vehicle interiors. In addition to continuing to,build competency in rapid 3D form exploration and,development, this course expands into the,refinement of a technical digital 3D model data,set of a fully integrated exterior and interior,vehicle design. This 3D model is then animated to,evaluate final product execution, communicate,conceptual intent, and demonstrate technical,component articulation. 3D digital modeling and,animation software such as Zbrush, Alias, VRED,,Keyshot, Blender &/ or Unreal Engine are,extensively used.

Credits: 3

Prerequisites: GRT 605