DMA-201 ANIMATION II

This course continues the development of character,animation, further exploring the foundations while,introducing acting theory, film language, scene,structure and technical skills. Students refine,their drawing and animation experience, working on,techniques that include animation clean up, lip,sync, timing to music and sound, moving,layouts/pans, assisting, timing/slugging and,completed production. Comedic and dramatic acting,,including observation of diverse subjects, is,further explored as well as producing completed,sequences, in addition to production skills such,as compiling, presentation and learning to work in,different styles.

Credits: 3

Prerequisites: DMA 101

DMA-248 GAME: CONCEPT & TECHNOLOGY II

This intermediary course will guide students,through focused explorations of game design,principles and technologies through a variety of,hands on projects. The course encourages,experimentation of technique within the medium.,Concept, story, design, technical skill and,originality are emphasized. The technical skills,gained within each project will be applied toward,the effective communication of unique stories and,concepts through the development of working 2D and,3D games. Unity and Unreal Game Engines as well as,pertinent game design software will be explored.

Credits: 3

Prerequisites: DMA 245

DMA-430 SENIOR CONCEPT STUDIO 1

This course follows the same outcomes as Senior,Studio for the other Entertainment Arts tracks. ,Based on their individual area of focus, each,student will research, conceive and develop an,in-depth final project, to be completed at a,professional level of finish, by the end of the,year. Concept Studio not only will serve students,in generating a competitive portfolio but it will,also provide important lectures about navigating,the entertainment industry in areas such as,networking, negotiating deals and deep,understanding of the industry’s environment and,politics.

Credits: 3

Prerequisites: DMA-358

FLM-225 SOUND DESIGN I

This course introduces students to the conceptual,and technical challenges of sound as they develop,a more complex understanding of the important role,it plays in the cinematic experience. Techniques,of recording, generating, editing, synchronizing,,and manipulating sound are covered in depth as,well as the conceptual issues of sound design,,including noise, voice, and music. The goal is to,create a keen awareness of the evocative,informational and temporal possibilities that,sound offers in connection to the student’s visual,work in other courses.

Credits: 3

Prerequisites:

FLM-485 SPECIAL PROJECT 100/200

The Special Project class is offered on an,occasional basis, with course content specific to,Photo majors.,

,WINTER 2024,

,INTRODUCTION TO VIRTUAL PRODUCTION ,

,In this course, students will research and,implement virtual production techniques at an,introductory level. The class will explore,,research, and test the process of merging,realistic film techniques with 3D virtual,backgrounds in service of compelling storytelling.,The processes of syncing real and virtual cameras,for real-time composition, executing real-time,compositing and projection compositing, and,simulating and matching lighting and effects,between the real and virtual worlds will be,explored.

Credits: 3

Prerequisites:

DAD-122 MOTION TECHNIQUES

This course introduces Advertising students to,the basics of software used to create time-based,media, websites and mobile apps. It explores the,creative team’s role in creating communications,that engage targeted and diverse consumer groups,through digital media. Students create,microsites, animations, and develop a case study.

Credits: 3

Prerequisites: DAD 110

DAD-460 THESIS STUDIO

This course integrates all that the student has,learned and focuses on creating a unique,capstone/thesis project that focuses on engaging,,motivates and influences diverse audiences and,consumers in a positive and emotional way. The,project is a personal statement based on,introspection, community, purpose, and passion.

Credits: 3

Prerequisites: DAD 421, DAD 434

DAS-485 SPECIAL PROJECT 300/400

The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored.,

FALL 2023

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,SETTING UP SHOP,
,This course is designed as a special project for,students interested in designing, creating, and,maintaining a store where students and alumni can,sell their art. Students will develop and,implement a business plan using market trends and,project management principles. Students in this,course will create a contact network to contribute,to the long-term success of the student/alumni,shop.

Credits: 3

Prerequisites: DAS 213

DFA-345 ADVANCED PAINTING (CONTEMPORARY ISSUES)

This course addresses advanced painting problems,,covering representational and nonrepresentational,issues. Students have the opportunity to explore,a broad range of materials and techniques and,instruction is geared toward individual artistic,concerns. Students in Advance Painting are,exposed to issues and concerns relating to,painting from a global perspective, inclusive of,Western and non Western contemporary artists.

Credits: 3

Prerequisites: DAH 218, DFA 251

DMA-202 ANIMATION III

In this course students study similarities and,differences between acting for animators and real,world acting, applying concepts to multiple,character interaction with sets and props,,exploring comedic timing, and conveying emotions,while emphasizing diverse character makeup in,order generate mass audience appeal.Students build,on knowledge from Animation I and II to refine,their skills working on techniques specifically,related in their area of concentration, lip sync,and film and character animation production,through the creation of a completed animation,short.

Credits: 3

Prerequisites: DMA 201