DMA-208 INTRO TO DIGITAL 3D II

This course takes Digital 3D into a deeper,concentration. Students explore procedural,,projection mapping, and UV texturing techniques.,Students also dive deeper into modeling learning,sub-division polygonal and spline techniques.,Lighting is the third element of the class where,students learn studio and environmental set-ups,along with HDRI techniques. This class prepares,students with the tools to execute stand alone,objects or elements they can use for compositing.

Credits: 3

Prerequisites: DMA 108

DMA-257 VIS COMM 3 MATERIAL INDICATION

Being able to indicate materials in a convincing,manner is the next step in a concept designer’s,foundation. This class is the continuation of,Drawing1, 2 and Digital Fundamentals honing,student’s skills in perspective and rendering. ,Students will dive deeper into Photoshop to become,comfortable with its toolset and application. ,They will digitally execute volumes and shading,and then move forward into the study of materials,and how light affects them. Projects will range,from executing gray shading primitive shapes to,realistic indication of plastic, wood, glass and,chrome.

Credits: 3

Prerequisites: DFN 101, DFN 112, DFN 119

DMA-457 VIS COMM 7

This course is designed to support the Senior,Concept Studio 1 project. Students continue their,journey in advanced 2D and 3D techniques that,apply to their Senior Thesis. Deep exploration in,3D articulation and methods along with expanding,painting, compositing and other 2D techniques will,be the primary focus. While expanding their,technique, students will also learn how applied,personal styles, lighting and value can affect,different aspects of storytelling. This class,prepares the student for entry into the next level,of work. Future scenarios in professional studios,and corporations are discussed and general,business and ethics are addressed along with,portfolios being prepared according to the,student’s personal direction.

Credits: 3

Prerequisites: DMA-358

FLM-235 ACTING

Students will research and implement the five,acting techniques utilized by performers to create,compelling on-screen characters-Classical,,Chekhov, Method, Meisner, and Practical,Aesthetics-through physicality, voice, and partner,scenes. The class introduces methods for working,with actors to elicit a desired performance.

Credits: 3

Prerequisites: FLM 106

FLM-500 GLOBAL LEARNING EXPERIENCE

(This is a faculty led study abroad course *,syllabi will differ per destination) ,,On a Global Learning Experience course, students,are brought outside the typical classroom, for a,24/7 learning experience in varying locations,outside the USA. The course will provide students,with tools for analyzing your learning process and,identifying cultural patterns, differences,,similarities and values encountered during the,journey. Students develop a sense of,cross-cultural understanding, and navigate towards,becoming a global citizen. Students develop a,heightened sense of confidence, and leadership as,they plan, and execute this excursion. In,addition students discover the role of becoming an,ambassador for their own culture. Practical issues,about studying abroad (safety, money, packing,,etc.) are delivered via pre-departure sessions,with the International Student Services Office.

Credits: 3

Prerequisites: SLP 007

DAD-235 CONCEPTS AND CAMPAIGNS

Student creative teams are exposed to a wider,variety of media channels and use problem,solving techniques to create compelling,advertising solutions appropriate for the targeted,and diverse consumers and audiences for products,,brands or PSA movements. They are introduced to,different categories of advertising and begin,basic campaign development. Students assemble a,review portfolio that is assessed for growth,,creativity, and quality from their sophomore,studies at CCS.

Credits: 3

Prerequisites: DAD 120, DAD 122

DCR-285 SPECIAL PROJECT 100/200

The Special Project class is offered on an,occasional basis, with course content specific,to the area(s) being explored.,
,WINTER 2024,
,BIOMIMICRY WORKSHOP,
,Biomimicry Workshop, This course challenges,students to research and apply the principles of,biomimicry; to discover innovative solutions,within the design, engineering and execution of,craft based objects. Through direct observation,and documentation of nature, students recognize,and better understand the calculus at play in the,myriad of structures, mechanical systems and,patterns we’ll observe. We examine the goals and,strategies that natural forms apply in response to,external forces in the quest to survive and,thrive. Research assignments, and hands-on studio,projects allow a clearer understanding and,appreciation of the scientific concepts and,fundamental biological principles evident,throughout the natural world. Students are,challenged to emulate, experiment, and innovate,through studio practice.

Credits: 3

Prerequisites:

DFA-350 ADVANCED DRAWING

This course offers students the opportunity to,investigate drawing as an independent process of,art making. Students develop a personal,vocabulary through self-directed works.,Instruction is individualized to these specific,inquiries.

Credits: 3

Prerequisites: DFA 245

DMA-211 2D DIGITAL ANIMATION I

This course introduces students to time-based,animation through basic concepts and theories of,compositing, digital workflow, sequencing,,rendering, file management and organization.,Students also communicate through motion graphic,design, compositing ‘puppeting,’ and other digital,animation practices.

Credits: 3

Prerequisites: