DIL-484 ILLUSTRATION STUDIO B

This course is a continuation of DIL 483. With the,assistance of the instructor, students continue to,explore and revise their artist statements and,body of work started in Illustration Studio A. ,The work (or portfolio) created in this course,establishes the artist’s point of entry into their,chosen market(s) or path within the illustration,industry. The students’ artist statements will,demonstrate a knowledge of current industry,practice, and students are encouraged to explore,how their chosen direction relates to race,,gender, sexual orientation/Identity, community,development, disability/differently-abled, climate,change/justice/sustainability, global cultures,,and economic class.

Credits: 3

Prerequisites: DIL 340, DIL 342

DIN-311 3D INTERIOR MODELING

This studio introduces students to computer,modeling, rendering and animation of 3D forms,and the use of computers in applying textures to,surfaces within architectural interiors.,Lighting principles, camera placement and,movement introduce students to 3D modeling and,animation.

Credits: 3

Prerequisites: DIN 270

DMA-106 DESIGN PROCESS 2

In this course students will continue building,their knowledge of space and form as it relates,to story. Essential to the Concept Designer,,they will apply these tools through,interpretation of shape and gesture to achieve,design execution for Character, Hardware and,Environments. These elements will be combined,for a final KeyFrame story composition.

Credits: 3

Prerequisites: DMA 105

DMA-243 ANIMATION NUTS AND BOLTS

Animation Nuts and Bolts introduces essential,technologies and animation camera and lighting,techniques for capturing digital images of,physical/analog art elements for creative use in,frame-by-frame traditional, stop-motion, and,experimental animation. Storytelling and editing,techniques developed in Creative Visualization,(DMA-120) are reinforced within the animation,assignments and via animatic exercises and an edit,of a demo reel of work from the class.

Credits: 3

Prerequisites:

DMA-328 STOP MOTION II

This course builds on the cinematic skills learned,in Stop Motion I. Students will further refine,their skills in creative narratives and,distinctive characters. The goal of the course is,for students to produce a short film that,showcases their acquired skills and their own,original aesthetic.

Credits: 3

Prerequisites: DMA 228

DMA-363 CHARACTER DESIGN

In this course, students will be introduced to,what characteristics make up believable and,dynamic characters. The course will focus on the,design of characters for stories both existing and,imagined by the students. A strong understanding,of anatomy and purpose to each character will be,of particular focus.

Credits: 3

Prerequisites: DMA 360

DMA-485 SPECIAL PROJECT 400

The Special Project class is offered on an,occasional basis, with course content specific to,Photo majors.,

,WINTER 2024,

,INTRODUCTION TO VIRTUAL PRODUCTION ,

,In this course, students will research and,implement virtual production techniques at an,introductory level. The class will explore,,research, and test the process of merging,realistic film techniques with 3D virtual,backgrounds in service of compelling storytelling.,The processes of syncing real and virtual cameras,for real-time composition, executing real-time,compositing and projection compositing, and,simulating and matching lighting and effects,between the real and virtual worlds will be,explored.

Credits: 3

Prerequisites:

DME-275 INTERMEDIATE BLACKSMITHING

In this course, students explore blacksmithing,techniques such as the forging of ferrous and,non-ferrous metals. Topics include terms and,vocabulary, related technology, toolmaking and a,survey of this versatile process with a focus on,its historical and contemporary relevance.

Credits: 3

Prerequisites: DME 175