DIN-127 FRESHMAN INTERIOR DESIGN STUDIO I

In this course, students are introduced to the,technical drawing and graphic communication skills,required for success in the field of interior,design. A variety of black and white media used,to communicate design concepts and create ideation,sketches and presentation techniques are explored.,Emphasis is on understanding concepts that develop,creative thinking processes.

Credits: 3

Prerequisites:

DLE-345 ART, LANGUAGE AND LITERATURE

Will explore the various links between the visual,and literary arts through readings of plays,,poems, stories, novels, letters, manifestos,,etc. that have been written by and/or about,artists and designers.

Credits: 3

Prerequisites: Take one 3.0 credit, 200 level course from one of the,following subjects: DAH (Art History), DEN (English), DAS,(Academic Studies), DVC (Visual Culture).

DMA-202 ANIMATION III

In this course students study similarities and,differences between acting for animators and real,world acting, applying concepts to multiple,character interaction with sets and props,,exploring comedic timing, and conveying emotions,while emphasizing diverse character makeup in,order generate mass audience appeal.Students build,on knowledge from Animation I and II to refine,their skills working on techniques specifically,related in their area of concentration, lip sync,and film and character animation production,through the creation of a completed animation,short.

Credits: 3

Prerequisites: DMA 201

DMA-256 LIGHTING & RENDERING

This course builds on DMA 217, Introduction to 3D,,with more advanced projects in 3D lighting,,texturing, and compositing. Students explore the,use of various techniques for using lights,,rendering images, and preparing them in a final,composite.

Credits: 3

Prerequisites: DMA 217

DMA-340 GAME PROJECTS II

This course guides students through game,production, explores and experiments with,traditional and non-traditional methods for,producing games (2D, Web based, mobile,,interactive, installation, 3D, etc.) These,self-directed collaborative projects are designed,to allow the student the opportunity to fully,experiment with the creative medium. Story,,technique and originality are emphasized. This,class is focused on 3D game production.

Credits: 3

Prerequisites: DMA 339

DMA-413 GAME SENIOR STUDIO I

The purpose of this course is to allow students,with a Game emphasis to undertake a major,independently initiated project or series of,projects that will form a major part of their,graduation body of work, portfolio, or reel. Since,students have different skill sets and focus’,there are opportunities for students to form teams,that tackle ambitious, forward- looking projects,in a professional manner.,This is the first course in a two part course,sequence consisting of DMA-413 Game Senior Studio,I and DMA-414 Game Senior Studio II.

Credits: 3

Prerequisites: DMA 364 OR DMA 333

DMA-515 STUDY ABROAD

Junior or first-semester senior students in good,academic standing have the opportunity to spend a,semester (Fall or Winter) or a full year of study,at an accredited institution abroad. Information,is available from International Student Services.

Credits: 12

Prerequisites:

DME-340 ADVANCED METALSMITHING & JEWELRY DESIGN

This is an advanced studio concerned with,fabrication and forming techniques for jewelry and,small scale metals. Students undertake projects,with an emphasis on individual expression, surface,embellishment and production strategies.

Credits: 3

Prerequisites: DME 241

DNS-485 SPECIAL PROJECT 300/400

The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored. This course satisfies,the General Elective requirement.,

,FALL 2023,

,PHOTOGRAPHIC CHEMISTRY,
,Film photography is a process driven medium. This,course will examine the chemical evolution of the,black and white photographic print, from its,non-silver foundation to its present,silver-gelatin base. With each process, from John,Herschel’s cyanotype to contemporary,silver-gelatin emulsion we will mix chemistry and,produce prints in the darkroom. We will learn how,compounds such as potassium carbonate and sodium,sulfite work in print development. We will learn,how to previsualize a desired print outcome, and,how to select and mix chemistry to achieve that,end. With each step, and every process, we will,discuss and practice safety in the lab and in the,darkroom.,
,MATHAMATICAL ART,
,Students will explore the foundations of,trigonometry to experience graphing in the polar,coordinate plane. Students will use angles and,trig functions to create visual representations of,mathematical art while making strong connections,to the relationship of visuals and trigonometry.,Students will also be exposed to 3D Geometry,through graphing on spheres and recognizing how 3,dimensional graphs are used in technology and,visuals.,
, WINTER 2024,
,INTO THE METAVERSE: EXPLORATIONS IN WEB 3.0,
,Into the Metaverse: Explorations in Web 3.0 is an,interactive course experience where students will,be introduced to, experience, and study the,various technologies promised through the vision,of Web 3.0 and how these technologies impact on,our lives. Students will explore extended reality,(XR) through the use of virtual reality (VR),,augmented reality (AR), and mixed reality (MR),,and learn about its uses and applications.,Students will also explore the metaverse through,digital asset marketplaces, learn about,cryptocurrencies, and discover the ethical,challenges concerning artificial intelligence (AI),generators. Students will be required to attend VR,classrooms, VR worlds, and 360 degree,”vecotourism” experiences

Credits: 3

Prerequisites: