GRT-605 DIGITAL VISCOM I

This course introduces multiple 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions. These are then,executed as final, technical digital 3D model data,sets that are capable of further engineering,assessment and fabrication. Special attention is,given to the rapid exploration and development of,3D vehicle exterior form through extensive use of,a range of 3D digital modeling and rendering,software including Zbrush, Alias, VRED, Keyshot,,Blender &/or Unreal Engine.

Credits: 3

Prerequisites:

GRT-606 DIGITAL VISCOM II

As a continuation of Digital Visual Communication,I. this course focuses on advanced 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions with a special focus on,vehicle interiors. In addition to continuing to,build competency in rapid 3D form exploration and,development, this course expands into the,refinement of a technical digital 3D model data,set of a fully integrated exterior and interior,vehicle design. This 3D model is then animated to,evaluate final product execution, communicate,conceptual intent, and demonstrate technical,component articulation. 3D digital modeling and,animation software such as Zbrush, Alias, VRED,,Keyshot, Blender &/ or Unreal Engine are,extensively used.

Credits: 3

Prerequisites: GRT 605

GRT-607 ANALYTICAL DRAWING & RENDERING I

This course reviews both fundamental and advanced,tools and techniques for analytical drawing and,rendering of a variety of form and material,expressions across a range of vehicle exterior,proportions. At the end of this course, students,will have developed the ability to deconstruct,complex form compositions into primary structural,elements. Thus, they will be able to draw and,render clear and communicative 2D depictions of,observed and imagined formal expressions. This,course will also introduce professional,documentation and presentation of creative work,during its development and for final display. ,Professional 2D and 3D digital software being used,within the transportation design industry will be,used extensively in this course.

Credits: 3

Prerequisites:

GRT-608 ANALYTICAL DRAWING & RENDERING II

This course applies fundamentals and advanced,tools and techniques for analytical drawing and,rendering of a variety of thematic expressions,across a range of vehicle interior designs. At,the end of this course, students will have,developed the ability to both deconstruct as well,as assemble complex formal compositions in,consideration of their primary structural,elements. And thus, be able to draw and render,clear and communicative 2D depictions of observed,and imagined vehicle interior designs at a,professional level of craft and artistry. ,Additionally, this course will further practice,professional documentation and presentation of,creative work throughout the development process,and for final display. Professional 2D and 3D,digital software being used within the,transportation design industry will be used,extensively in this course.

Credits: 3

Prerequisites: GRT 607

GRT-609 TRANSPORTATION DESIGN SEMINAR

This course provides a general introduction and,review of terms, principles, and practices,considered essential for the study and,professional practice of Transportation Design.,Emphasis is placed on verbal discussion, analysis,and critique of formal aesthetic composition,,vehicle design execution, as well as trends and,technologies in the mobility industry.

Credits: 1.5

Prerequisites:

GRT-611 3D RENDERING & ANIMATION I

This course introduces the basics of 3D digital,rendering and animation techniques as specifically,applied to vehicle design. Students will be,introduced to Blender as the main animation &,rendering software and will also incorporate other,digital assets and software for rigging 3D models,and video editing.

Credits: 1.5

Prerequisites:

GRT-612 3D RENDERING & ANIMATION II

This course introduces advanced 3D digital,animation techniques for animating vehicle designs,and interactive interior experiences. Students,will be introduced to Blender as the main,animation & rendering software and will also,incorporate other digital assets and software for,rigging 3D models and video editing.

Credits: 1.5

Prerequisites: GRT-611

GRT-685 SPECIAL PROJECT

The Special Project course is offered on an,occasional basis, with course content specific to,the area being explored.,
WINTER 2024
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PORTFOLIO DEVELOPMENT & PRESENTATION,
,is course is taught in two seven-week modules. The,first focuses on the development of student,portfolios, resumes, and digital presence in,preparation for applying for internships. The,second introduces advanced 3D digital animation,techniques for animating vehicle designs and,interactive interior experiences. Students will be,introduced to Blender as the main animation &,rendering software and will also incorporate other,digital assets and software for rigging 3D models,and video editing.

Credits: 3

Prerequisites:

GRT-601 STUDIO I: EXTERIOR MESSAGING

This is the first in a two-course sequence that,introduces advanced fundamentals of vehicle design,through the analysis and development of both,conventional and unconventional vehicles types. ,Special focus is on the research and,conceptual/form development of an aesthetic,message concept to be applied firstly in this,course to vehicle exterior designs, and then,further developed towards interior application in,the following semester. Both courses are,augmented by supporting studio courses teaching,technical 2D and 3D skills. In both semesters,,the main studio courses, GRT-601 and GRT-602,provide the core project brief around which,primary lessons are introduced, then reinforced,either directly or indirectly with assignments,from the supporting studios. This course will,result in a final exterior design executed as a,technical digital 3D model data set capable of,further engineering assessment and/or fabrication.

Credits: 3

Prerequisites: