CMD-621 INTERMEDIATE FOOTWEAR DESIGN

In this course, students conduct an in-depth,exploration of intermediate techniques in,researching and constructing footwear. The,curriculum covers patternmaking, cutting, sewing,,and the creation of one shoe in several iterations,of color and materials. The coursework focuses on,transforming concepts from two-dimensional paper,patterns into three-dimensional products,,utilizing diverse materials that are integral to,Color, Material, and Finish (CMF) design in,footwear. Moreover, students gain insight into the,operation and maintenance of industrial machinery,essential to the shoemaking process.

Credits: 3

Prerequisites: CMD-619

DGR-711 THESIS PROJECT I

Thesis I is part one of a self-directed major,project that will be the culmination of the,graduate study experience. Students will,critically situate the project in a specific,context and will be informed by robust research,methodologies. Students will develop a body of,well-documented research and development work,,that will underpin thematically relevant creative,outcomes in part two, evidencing practical impact,and/or a critical provocation.

Credits: 6

Prerequisites:

GRT-532 GRAD FOUNDATION:DIG MODELING II

This course builds upon the skills learned in,Digital Modeling and Rendering I; students are,introduced to more complex surfaces, shapes and,building techniques. Skills such as modeling to a,package, dimensional accuracy and maintaining,surface continuity are stressed. Students prepare,a comprehensive presentation at the end of,semester which includes critical self-assessment,and reflection of their developmental strengths,and needs.

Credits: 3

Prerequisites: GRT 531

GRT-790 INDEPENDENT STUDY

Independent Study is available to graduate,students with a cumulative grade point average of,3.00 or above. The student may receive approval to,work in an area or on a project that is not,otherwise offered or addressed in the regular,curriculum. An Independent Study should include,opportunities for individual student voice and,provide a space for diverse perspectives. Students,may receive credit toward graduation for no more,than 6 credit hours. The student must,submit to the chairperson of the department in,which they wish to study, an Independent Study,Proposal of 150 words (no less) of the student’s,plan for study and her/his reason for choosing to,study,independently. Once the department chairperson,provides approval and the instructor for the,Independent Study is determined, the faculty,member must write an Independent Study Syllabus,with,education goals, learning outcomes, meeting dates,,course expectations, timelines, and due dates.

Credits: 3

Prerequisites:

MAE-601 ADVANCED CURRICULUM DESIGN

This course is designed to offer art education, ,current concepts in art education curriculum and,curriculum theory through readings, reflective,thinking, discussion, and interactions with peers.,The course assignments will enable them to make,sound professional decisions in curriculum,planning, design and instruction.

Credits: 3

Prerequisites:

CMD-622 ADVANCED FOOTWEAR DESIGN

Within this course, students engage with advanced,techniques in crafting luxury footwear, fostering,an inclusive environment with a curriculum that,includes advanced patternmaking, cutting, sewing,,and the creation of varied footwear styles,,including pumps, boots, sandals, and sneaker,constructions. The final outcome will result in,students producing a footwear collection,,developing a deep understanding of diverse color,and finish strategies for materials and hardware,,and reflecting on a spectrum of cultural,influences. Students are trained on various,industrial machines and how to make sole and heel,components with leather, including high-heel,attachment techniques. This inclusive approach,nurtures skills in CMF design while acknowledging,and valuing diverse perspectives, cultural,influences, and material choices in the field of,footwear design.

Credits: 3

Prerequisites: CMD-621

DGR-712 THESIS PROJECT II

This course is designed to help students,articulate and execute a body of work that is the,culmination of his/her graduate study experience.,Students should be able to synthesize external,factors – such as technological, global,,environmental issues and trends, including social,change – translate them into a form that is,meaningful in a business setting, and create,relevant design solutions. “Relevant” in this,context requires that students’ design solutions,resonate with an identified market segment, from,all design and functional standpoints.

Credits: 6

Prerequisites: DGR 711

GRT-601 STUDIO I: EXTERIOR MESSAGING

This is the first in a two-course sequence that,introduces advanced fundamentals of vehicle design,through the analysis and development of both,conventional and unconventional vehicles types. ,Special focus is on the research and,conceptual/form development of an aesthetic,message concept to be applied firstly in this,course to vehicle exterior designs, and then,further developed towards interior application in,the following semester. Both courses are,augmented by supporting studio courses teaching,technical 2D and 3D skills. In both semesters,,the main studio courses, GRT-601 and GRT-602,provide the core project brief around which,primary lessons are introduced, then reinforced,either directly or indirectly with assignments,from the supporting studios. This course will,result in a final exterior design executed as a,technical digital 3D model data set capable of,further engineering assessment and/or fabrication.

Credits: 3

Prerequisites:

IXD-601 UX DESIGN STUDIO I,PROTOTYPING

Based on a foundation of web technologies, this,class teaches students the concepts and use of,programming languages to complement and extend,their capabilities as designers. Students learn,how to think like a computer and to structure code,(functions and algorithms, not markup) to perform,data manipulation tasks, to enable user,interaction that incorporates devices and,services, and to gain facility across multiple,programming languages. As a result, students will,better understand the strengths and limitations of,digital systems and, therefore, how programming,may enhance (or limit) their user experience,design goals. With this foundation, students will,gain a solid stepping stone towards entering the,realms of mobile and web applications development,,physical computing, and the exciting world of the,Internet of Things, or the Internet of Everything.

Credits: 3

Prerequisites:

MAE-610 ART OF REFLECTIVE TEACHING

This course will investigate reflective practices,which make deep inquiries into personal,theoretical teaching practices. Readings and,explorations will guide students to examine,existing beliefs though written reflection, visual,thinking and metaphor.

Credits: 3

Prerequisites: MAE 601 MAE 701