IXD-702 UX DESIGN STUDIO IV

The Graduate Studio I, II, III, and IV courses are,designed to address projects of increasing,complexity and progressively strengthen your,problem-solving skills in UX Design. Students,solve a design problem rooted in a creative,industries-related context, requiring substantive,research and concept development phases,,refinement, and execution phases. Research,methodologies, design approaches, and techniques,students learned in the UX-centered courses will,be applied to develop and evaluate their,solutions. These courses are structured to,simulate the professional studio environment with,formally scheduled milestones and defined,deliverables and will be reviewed by faculty and,industry professionals through formal,presentations.

Credits: 3

Prerequisites: IXD 701

CMD-605 COLOR LAB: THEORY & SCIENCE

In this course, students are introduced to the,discipline of color, materials and finish (CMF),design to create meaningful narratives that,connect ideas, artifacts and experiences to,individuals and communities. Working in,experiential – and sometimes interdisciplinary -,projects, students collaborate alongside their,peers with design teams and external partners,within the industry. The role of a Color and,Material Designer is to participate in a range of,complex activities, including graphic-led visual,storytelling, materials research and innovation,,collaborating with color and materials development,teams for the purposes of manufacture, digitally,applying CMF strategies to virtual models, and the,delivery of the final design intent through visual,and verbal presentations. This course will serve,as the foundation for students intending on,pursuing CMF Design, Color Design, Material,Design, and adjacent positions within the industry,and entrepreneurism.

Credits: 3

Prerequisites:

DGR-640 MINOR PROJECT

“On average, it takes a (design) graduate two,years to get their first job, but 76% of Student,Award winners walk into a job or placement within,3 months.” The minor project is an opportunity,for students to diversify their portfolios and,broaden career opportunities with a project(s),taken from national and international student,design competitions. By working on briefs set,outside of the college, students can widen their,scope for employment and evidence successful,team-working on their resume and in portfolios.,It enables students to assess their professional,skills, redefine ideas and strategies for art,,media and design and provide quickly visualized,outcomes in response to creative briefs.,Students are encouraged to take risks, but also,work to their strengths. However, while there is,a range of project briefs to choose from, students,are cautioned not to venture into creative,disciplines that are beyond their skillset.,Students are required to work in teams of two or,three, and interdisciplinary groups drawn from,across programs and year groups* are strongly,encouraged.,*NOTE: The course is also offered as an elective.

Credits: 3

Prerequisites:

GRT-519 GRADUATE FOUNDATION STUDIO I

The graduate first-year transportation design,experience is divided into two semester-length,studios: one interior-focused, one,exterior-focused. Students taking an,interior-focused studio in the fall semester will,then take an exterior focused studio in the winter,semester, and vice versa. In both interior and,exterior studios, students will be encouraged to,pursue a user-center design approach. Incoming,graduate transportation design students will be,introduced to rendering and modeling techniques,integral to the transportation design process.,Course content may be reinforced through field,trips to local design studios and factories.,Students prepare a comprehensive presentation at,the end of semester which includes critical,self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-685 SPECIAL PROJECT

The Special Project course is offered on an,occasional basis, with course content specific to,the area being explored.,
WINTER 2024
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PORTFOLIO DEVELOPMENT & PRESENTATION,
,is course is taught in two seven-week modules. The,first focuses on the development of student,portfolios, resumes, and digital presence in,preparation for applying for internships. The,second introduces advanced 3D digital animation,techniques for animating vehicle designs and,interactive interior experiences. Students will be,introduced to Blender as the main animation &,rendering software and will also incorporate other,digital assets and software for rigging 3D models,and video editing.

Credits: 3

Prerequisites:

IXD-715 METAVERSE DESIGN

In this course, students study the conceptual and,related UX design approaches to metaverse,creation. Metaverse is a broader term encompassing,technologies such as augmented reality (AR),,virtual reality (VR), mixed reality (MR), and,virtual 3D environments where interaction will,take place. Students explore various platforms,,technical aspects, and design approaches,applicable in a non-physical environment. The,virtual worlds today are more than just,technology. They have become humans’ alternative,habitat to the physical one. Such tendencies,require full attention from the new generation of,UX designers and a profound understanding of the,media phenomena from different perspectives. This,is a hands-on course where priority is given to,engagement on real-industry projects and searches,for design solutions that include using metaverse,and 3D virtual environments for video games,,virtual classrooms, augmented chat platforms,,artificial intelligence-generated content, and,many other emerging applications.

Credits: 3

Prerequisites: IXD 621

CMD-606 MATERIAL LAB: CRAFTED SCIENCE

In this course, students explore the intersection,of design, craft, and science through engaging in,a series of material experiments to examine,properties, technique, mechanics, potential, and,failure to develop innovations in color,,materials, and finish design. The course supports,the student in developing and innovating ideas,using both proven and non-traditional techniques.,Students work in the wood, metal, glass, and,ceramic studios to create a series of surfaces and,artifacts – with the fundamental understanding of,the chemistry behind each process – to support,their concepts within their CMD studio courses.,Working in shop and studio environments, the,projects immerse students in both 2D and 3D,surface and form to present forward-thinking,concepts. The course offers both structured group,projects and self-directed learning.

Credits: 3

Prerequisites: CMD 605

DGR-644 RAPID PROTOTYPING: PLA-Y

In this course, students will acquire a working,knowledge of the main 3D printing methods using a,range of basic equipment and PLA Filament. ,Turning ideas into objects and swatches, students,will become familiar with the software and related,tools that are used for prototyping with 3D,printers. Students will explore producing their,own 3D filament, with a focus on creating,sustainable and environmentally friendly material,options.

Credits: 3

Prerequisites: