DPR-270 SUSTAINABLE DESIGN STRATEGIES

This course is designed to give students a,holistic view of the product life cycle system and,its impact upon our ecosystem. Students will be,introduced to various phases and opportunities to,design and or ask appropriate questions of the,development team to drive sustainable concepts,through the development process.

Credits: 3

Prerequisites: DPR 126

DPR-475 PRODUCT DESIGN INTERNSHIP (3 credits)

Participation in an internship experience allows students to use classroom-learned skills in a related employment experience. Students must work a minimum of 135 hours over the course of the entire semester. To participate students must be of junior or senior status with completion of freshman and sophomore studios. Students must have a minimum cumulative GPA of 2.8. Seniors may not be eligible to participate in an internship during their final semester. Transfer students must have attended one semester at CCS in addition to meeting the other eligibility criteria.

Credits: 3

Prerequisites:

DSS-350 DEVELOPMENTAL PSYCHOLOGY

This course covers physical, intellectual,,emotional and social patterns of human,development throughout the lifespan. It includes,the study of the full breadth of human experience,from infancy to old age and the major,psychological theories for describing,,explaining,,and predicting developmental changes.

Credits: 3

Prerequisites: DEN 102

DTR-257 HUMAN FACTORS

This course explores the areas of human factors,and ergonomics as applied to transportation,,product and industrial design. The importance of,user-centered design as a basis for a successful,design solution is stressed. Areas covered include,the research and proper utilization of human,dimensional data, cognitive functions,,environmental considerations, and the human,machine interface.

Credits: 3

Prerequisites: DTR 221

DTR-362 DIGITAL MODELING III

In this course, students learn complex modeling,and rendering techniques using the latest 3-D,computer modeling industry software. This course,builds on a student’s accumulated knowledge of,nurb and/or polygonal tools, extrusions, patches,,skinning and surface treatments. Models are,rendered using full-color palettes, multi-source,lighting and texture mapping. Basic animation in,covered to prepare the student for advanced,skills.

Credits: 3

Prerequisites: DTR 241

FAD-101 FASHION FUNDAMENTALS: APPAREL

This course introduces the technical skills,required for apparel construction. Students learn,essential techniques such as pattern drafting,,draping, and sewing. The course also includes,lectures and readings that highlight designers and,artists that approach garment making with a,distinctive artistic vision.

Credits: 3

Prerequisites:

FAD-401 ADVANCED COLLECTION DESIGN

One of the main skills for a graduate designer is,the ability to go into a brand and design,collections based on the understanding of the,company’s DNA. In this class, students will,design and develop a collection based on full,brand understanding. This requires designing a,collection based on a company’s creative brief,,offering innovation and new ideas, including,personal views and experiences to give the,brand a competitive edge, including final,prototypes.

Credits: 3

Prerequisites: FAD 301 FAD 303

FLM-225 SOUND DESIGN I

This course introduces students to the conceptual,and technical challenges of sound as they develop,a more complex understanding of the important role,it plays in the cinematic experience. Techniques,of recording, generating, editing, synchronizing,,and manipulating sound are covered in depth as,well as the conceptual issues of sound design,,including noise, voice, and music. The goal is to,create a keen awareness of the evocative,informational and temporal possibilities that,sound offers in connection to the student’s visual,work in other courses.

Credits: 3

Prerequisites: