This advanced course focuses on complex motion,graphics and compositing techniques for the,filmmaker, considering effects in service of story,and underscoring the value of research and,development.
Credits: 3
Prerequisites: FLM 211
This advanced course focuses on complex motion,graphics and compositing techniques for the,filmmaker, considering effects in service of story,and underscoring the value of research and,development.
Credits: 3
Prerequisites: FLM 211
Participation in an internship experience allows,students to use classroom-learned skills in a,related employment experience. Students must work,a minimum of 135 hours over the course of the,entire semester. To participate students must be,of junior or senior status with completion of,freshman and sophomore studios. Students must,have a minimum cumulative GPA of 2.8. Seniors may,not be eligible to participate in an internship,during their final semester. Transfer students,must have attended one semester at CCS in addition,to meeting the other eligibility criteria.
Credits: 3
Prerequisites:
This course introduces the student to,advertising, the creative process and the roles,of the art director/copywriter creative team in,the creation of an advertising message. Students,practice brainstorming techniques, dissecting a,strategy brief, idea generation, concept,sketching and presentation skills. They examine,multiple approaches to advertising and begin,their understanding of solving a marketing,problem for a unique and/or diverse target of,consumers from strategy to idea to image, headline,and copy.
Credits: 3
Prerequisites: DAD 110
Content creation is the future of digital media,and video. Students create long format commercial,content with extended narratives that focus on,branded storytelling that engages, motivates and,influences diverse audiences and consumers in a,positive and emotional way beyond the traditional,thirty second broadcast format. Students gain more,experience in writing, concepting and pitching,,storyboarding, producing and editing their,commercial concepts.
Credits: 3
Prerequisites:
DAS-316 follows DAS-315 to form the capstone,experience of the Minor in Creative,Entrepreneurship. Students will focus on,operational and oversight aspect of their venture,,including studying, selecting and integrating,information analysis and business software into a,customized enterprise reporting platform. This,review will include accounting information,,project management and team communication, search,engine optimization, customer acquisition and,retention, digital marketing optimization, and,enterprise resource planning. Interpersonal,skills training will include internal team and,business partner management, customer service and,satisfaction, and business development, sales and,presentation training. Finally students will,secure a mini-internship with an appropriate,entity. Mini-internships must be approved in,advance. As needed, Design Core Detroit will help,through their Design Network.,This course can be used for Liberal Arts or,General Elective credit.
Credits: 3
Prerequisites: DAS 313, DAS 314, DAS 315
Junior or first semester senior students in good,academic standing have the opportunity to spend a,semester (fall or winter) or a full year of study,at an accredited institution abroad. Further,information is available from International,Student Services.
Credits: 12
Prerequisites:
This course continues the development of character,animation, further exploring the foundations while,introducing acting theory, film language, scene,structure and technical skills. Students refine,their drawing and animation experience, working on,techniques that include animation clean up, lip,sync, timing to music and sound, moving,layouts/pans, assisting, timing/slugging and,completed production. Comedic and dramatic acting,,including observation of diverse subjects, is,further explored as well as producing completed,sequences, in addition to production skills such,as compiling, presentation and learning to work in,different styles.
Credits: 3
Prerequisites: DMA 101
This intermediary course will guide students,through focused explorations of game design,principles and technologies through a variety of,hands on projects. The course encourages,experimentation of technique within the medium.,Concept, story, design, technical skill and,originality are emphasized. The technical skills,gained within each project will be applied toward,the effective communication of unique stories and,concepts through the development of working 2D and,3D games. Unity and Unreal Game Engines as well as,pertinent game design software will be explored.
Credits: 3
Prerequisites: DMA 245
This course follows the same outcomes as Senior,Studio for the other Entertainment Arts tracks. ,Based on their individual area of focus, each,student will research, conceive and develop an,in-depth final project, to be completed at a,professional level of finish, by the end of the,year. Concept Studio not only will serve students,in generating a competitive portfolio but it will,also provide important lectures about navigating,the entertainment industry in areas such as,networking, negotiating deals and deep,understanding of the industry’s environment and,politics.
Credits: 3
Prerequisites: DMA-358
This course introduces students to the conceptual,and technical challenges of sound as they develop,a more complex understanding of the important role,it plays in the cinematic experience. Techniques,of recording, generating, editing, synchronizing,,and manipulating sound are covered in depth as,well as the conceptual issues of sound design,,including noise, voice, and music. The goal is to,create a keen awareness of the evocative,informational and temporal possibilities that,sound offers in connection to the student’s visual,work in other courses.
Credits: 3
Prerequisites: