DMA-201 ANIMATION II

This course continues the development of character,animation, further exploring the foundations while,introducing acting theory, film language, scene,structure and technical skills. Students refine,their drawing and animation experience, working on,techniques that include animation clean up, lip,sync, timing to music and sound, moving,layouts/pans, assisting, timing/slugging and,completed production. Comedic and dramatic acting,,including observation of diverse subjects, is,further explored as well as producing completed,sequences, in addition to production skills such,as compiling, presentation and learning to work in,different styles.

Credits: 3

Prerequisites: DMA 101

DMA-248 GAME: CONCEPT & TECHNOLOGY II

This intermediary course will guide students,through focused explorations of game design,principles and technologies through a variety of,hands on projects. The course encourages,experimentation of technique within the medium.,Concept, story, design, technical skill and,originality are emphasized. The technical skills,gained within each project will be applied toward,the effective communication of unique stories and,concepts through the development of working 2D and,3D games. Unity and Unreal Game Engines as well as,pertinent game design software will be explored.

Credits: 3

Prerequisites: DMA 245

DMA-430 SENIOR CONCEPT STUDIO 1

This course follows the same outcomes as Senior,Studio for the other Entertainment Arts tracks. ,Based on their individual area of focus, each,student will research, conceive and develop an,in-depth final project, to be completed at a,professional level of finish, by the end of the,year. Concept Studio not only will serve students,in generating a competitive portfolio but it will,also provide important lectures about navigating,the entertainment industry in areas such as,networking, negotiating deals and deep,understanding of the industry’s environment and,politics.

Credits: 3

Prerequisites: DMA-358

FLM-225 SOUND DESIGN I

This course introduces students to the conceptual,and technical challenges of sound as they develop,a more complex understanding of the important role,it plays in the cinematic experience. Techniques,of recording, generating, editing, synchronizing,,and manipulating sound are covered in depth as,well as the conceptual issues of sound design,,including noise, voice, and music. The goal is to,create a keen awareness of the evocative,informational and temporal possibilities that,sound offers in connection to the student’s visual,work in other courses.

Credits: 3

Prerequisites:

FLM-485 SPECIAL PROJECT 100/200

The Special Project class is offered on an,occasional basis, with course content specific to,Photo majors.,

,WINTER 2024,

,INTRODUCTION TO VIRTUAL PRODUCTION ,

,In this course, students will research and,implement virtual production techniques at an,introductory level. The class will explore,,research, and test the process of merging,realistic film techniques with 3D virtual,backgrounds in service of compelling storytelling.,The processes of syncing real and virtual cameras,for real-time composition, executing real-time,compositing and projection compositing, and,simulating and matching lighting and effects,between the real and virtual worlds will be,explored.

Credits: 3

Prerequisites:

DAD-120 CONCEPTS AND PROCESSES

This course introduces the student to,advertising, the creative process and the roles,of the art director/copywriter creative team in,the creation of an advertising message. Students,practice brainstorming techniques, dissecting a,strategy brief, idea generation, concept,sketching and presentation skills. They examine,multiple approaches to advertising and begin,their understanding of solving a marketing,problem for a unique and/or diverse target of,consumers from strategy to idea to image, headline,and copy.

Credits: 3

Prerequisites: DAD 110

DAD-434 CONTENT CREATION

Content creation is the future of digital media,and video. Students create long format commercial,content with extended narratives that focus on,branded storytelling that engages, motivates and,influences diverse audiences and consumers in a,positive and emotional way beyond the traditional,thirty second broadcast format. Students gain more,experience in writing, concepting and pitching,,storyboarding, producing and editing their,commercial concepts.

Credits: 3

Prerequisites:

DAS-485 SPECIAL PROJECT 300/400

The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored.,

FALL 2023

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,SETTING UP SHOP,
,This course is designed as a special project for,students interested in designing, creating, and,maintaining a store where students and alumni can,sell their art. Students will develop and,implement a business plan using market trends and,project management principles. Students in this,course will create a contact network to contribute,to the long-term success of the student/alumni,shop.

Credits: 3

Prerequisites: DAS 213

DFA-345 ADVANCED PAINTING (CONTEMPORARY ISSUES)

This course addresses advanced painting problems,,covering representational and nonrepresentational,issues. Students have the opportunity to explore,a broad range of materials and techniques and,instruction is geared toward individual artistic,concerns. Students in Advance Painting are,exposed to issues and concerns relating to,painting from a global perspective, inclusive of,Western and non Western contemporary artists.

Credits: 3

Prerequisites: DAH 218, DFA 251