Combine traditional hand drawing skills with,digital rendering tehcniques to create finished,digital illustrations. This class will indtroduce,the use ,of the Wacom tablet with basic Adiobe,Illustration tools.
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Combine traditional hand drawing skills with,digital rendering tehcniques to create finished,digital illustrations. This class will indtroduce,the use ,of the Wacom tablet with basic Adiobe,Illustration tools.
Credits: 0
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They don’t have to look pretty to be loved., Students will design their own characters, create, patterns and hand sew their visions into plush, toys and soft sculptures.
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Anything is possible in the world of cartoons., Invent your own characters and put them in, hilarious situations with action and dialogue., Students will read and analyze classic animated, scripts like Sponge Bob SquarePants® and Toy, Story®, and learn to write their own script for, animation.
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Students will learn to take their ideas and,communicate them through a three-dimensional,form. Students will work with clay, found,objects, fabric wire and more as they develop,concepts.
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Students continue to develop techniques in,joinery, carving and turning through projects,designed to build their visual and technical,vocabulary. Specified course work increases the,advanced student’s understanding of wood as a,material for making fine art. Special emphasis is,given to finishing processes and additive,construction techniques.
Credits: 3
Prerequisites: DAF 180
This course allows students who have progressed,beyond the beginning level screen printing,course, and engage with a more extensive and,expansive approach as it relates to their own art,practice, all while presenting important visual,and conceptual problems relevant to the screen,printing medium that challenges previous set,boundaries of the serigraphy and its,methodologies.
Credits: 3
Prerequisites: DFA 105, DFA 260
CHOOSE ANY STUDIO ELECTIVE COURSE FROM SUBJECT,CODE: DFA-FINE ARTS
Credits: 3
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Through the introduction of the core principles of,time-based media, basic code, prototyping and user,experience, this studio implores students to,explore the concepts of time and interactivity and,its impact on the design and experience of their,work. Students work within an iterative process,to create multiple projects, organizing visual and,other sensory elements in order to understand,perceptual attributes and convey meaningful,messages through objects, spaces and experiences. ,Students research, develop, design and prototype,multiple projects, selecting one to produce and,present as a fully realized piece.
Credits: 3
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