CHOOSE ONE COURSE -3 CREDITS,DMA 202 ANIMATION II,DMA 228 STOP MOTION I,DMA 256 LIGHTING AND RENDERING,DMA 347 COMPUTER CHARACTER ANIMATION II
Credits: 3
Prerequisites:
CHOOSE ONE COURSE -3 CREDITS,DMA 202 ANIMATION II,DMA 228 STOP MOTION I,DMA 256 LIGHTING AND RENDERING,DMA 347 COMPUTER CHARACTER ANIMATION II
Credits: 3
Prerequisites:
TRANSPORTATION DESIGN ELECTIVES SUBJECT CODES,INCLUDE:,DTR
Credits: 3
Prerequisites:
Trends in the 21st Century have paved the way for,a participatory approach to design. New tools,such as open-source technology, the transparency,of internet media, and the ethos of,crowd-sourcing are now insisting on the,democratized creation of goods, services, and,experiences. The goal of this class is for,students to understand human-centered and,participatory methods of design-conducting,observational research, interviews and workshops,,undertaking internal and external research,activities, generating conceptual frameworks, and,formulating insights related to the synthesis of,the research data-while communicating findings,and concepts to project sponsors in a clear and,compelling manner.
Credits: 3
Prerequisites:
200-400 LEVEL “Undergrdaute Studio” Elective for,IAD Majors,(3.0 credits) required from an,”approved” undergraduate department/major. “Plan,of Work” and/or course selection approval required,for registration from the IAD Department Chair.
Credits: 3
Prerequisites:
This is the second in a series of studio courses,on the MF and MFA Motion Design programs. These,studio courses enable students explore modes of,moving image narrative. Building on technical,courses in the program curriculum, students will,use the analysis and critique of contemporary,narratives to develop their own motion design,methodology.
Credits: 3
Prerequisites:
Students will learn process of combining strong ,copy and dynamic visuals for a strong ad campaign.
Credits: 0
Prerequisites:
Develop your style, refine your Photoshop®,skills and learn to work in a studio with,available and artificial lighting. Create images,digitally with and without a camera and,learn to shoot striking images and print fine,,high-quality images.
Credits: 3
Prerequisites:
If you consider what,something looks like,before buying it, you,know what product,design is all about.,Cell phones, iPods,,Gameboys, sneakers,,backpacks, and even,skateboards all have,to be designed by,someone – why not,you? Create models of,your designs and exhibit,alongside your final,concept drawings.
Credits: 3
Prerequisites:
This course is the first course at the,undergraduate level and does not assume that the,student has any strongly developed drawing skills.,It is further assumed that the experienced student,profits by exposure to a systematic exploration of,drawing methods. Its primary purpose is to,introduce the student to basic concepts in drawing,and then, begin to develop more creative and,expressive responses. Drawing I moves the student,into a more volumetric understanding of drawing as,well as considerable emphasis on observational,,formal composition and design.
Credits: 3
Prerequisites:
Credits: 3
Prerequisites: