AEXP-110 EXPLORING AUTOMOTIVE DESIGN II

Students will learn the fundamental design theory ,and process to further develop their drawing and ,rendering skills for depicting complex forms and ,components of the automobiles in two dimensions. ,discussions on aesthetics, standard proportion, ,and ergonomics.

Credits: 0

Prerequisites:

AGRC-120 CLAY ANIMATION

LEARN THE TOOLS, TECHNIQUES AND MATERIALS USED TO,CREATE CHARACTERS TO ANIMATE. YOU WILL LEARN HOW,TO DESIGN AND SCULPT CLAY CHARACTERS AND CONSTRUCT,WIRE ARMATURES THAT ALLOW THE CHARACTERS TO MOVE.,FINALLY, YOU WILL FILM YOUR FINISHED CHARACTER,FRAME BY FRAME TO CREATE AN ANIMATED SEQUENCE.

Credits: 0

Prerequisites:

AGRC-215 CONCEPT ART

Bring a screenplay, video game concept or animated, film idea to life by envisioning sets, props,, characters and/or special effects. Create your, artwork that demonstrates your vision in two, dimensions.

Credits: 0

Prerequisites:

ADRW-010 DRAWING 101

Get a taste of what a college level art class is, all about. Working from still life and from live, clothed models, students will develop a more, volumetric approach to drawing from observation., This is an excellent class for students building, their portfolios.

Credits: 0.01

Prerequisites:

AGRC-295 ADOBE ILLUSTRATOR BASICS

Discover how to use this sophisticated drawing,program to manipulate type and design full-color,computer illustrators. Hands-on exercises are,tailored to each student’s skill level and,student initiated projects are encouraged.,Participants must be familiar with Macintosh,computers.

Credits: 0

Prerequisites: