In this course students engage in research and,ideation exercises to create self directed,projects in glass. Students are guided to develop,narrative and concept in their work and are,encouraged to undertake original research in the,glass fabrication processes and techniques.,Students may choose to work in glassblowing, kiln,forming, coldworking or a combination of multiple,techniques to complete their work. The outcome of,this course is a cohesive body of work that will,help build students’ professional portfolio.
Students are engaged in a comprehensive,exploration of the elements of comics through,several exercises, culminating in one project.,Students learn about various techniques,,mechanics, structures, and vocabulary employed in,the production of published comics media. This,course is one in two courses in Comics,Storytelling.
This is the second of two comics storytelling,courses. This course expands on elements,introduced in Comics I. Students explore the,production of comics from script to final through,development of stories, adapted or ‘kit-bashed.’,Students also review the intersections between,narrative perspective and narrative experience, as,well as an investigation of causality’s impact on,storytelling.
This is the first of two visual development,intensive courses. Throughout this course,,students explore what it means to be a character,designer in the animation industry. The semester,will begin with a deep dive into theory and will,end with a capstone, collaborative project of a,student’s choice. Student participants should have,taken DIL 386 Introduction to,Visual Development prior to taking this course.,Faculty approval required to register.
*Choose one of the indicated courses †DAH/DVC must be taken at the 200 level or higher
Catalog Year 24/25
Total Credits 120/121
*International students that require ELS-101 (4.0 cr); Total Credits = 121/122
Total credits: 121: First Year Experience=1;Foundations=15; Major=51; Gen Ed=42; Open Electives=12
GUS – Undergraduate Studio Elective – Required studio electives for the IAD major from an approved major/department. GUS course levls with an (*) exp. GUS 200*, must be satisfied at the level listed; other electives must be taken within the range listed (exp. 200-400 level). Mentoring is required for course approvals.
General Education Electives – Successfully complete any 200-400 level (non-required) Liberal Arts course, from subjects: DAH-Art History, DAS-Academic Studies, DEN-English, DHS-History, DLE-Liberal Elective, DNS-Natural Science DSS-Social Science, DPL-Philosophy, etc), DVC-Visual Culture.
Open Electives – Successfully complete any (3.0 credit) 100-400 level (non-required) course from an Undergraduate subject (Studio or Lecture).
This plan is provided for use as a guide only and is based on full-time status with successful completion of credits outlined per semester. Degree Timelines and requirements may vary based on actual program, credits completed per semester and/or catalog year. Students are responsible for confirming completion of all requirements before graduating (use program/student resources to support degree progression). Minimum Cumulative GPA of 2.0 required.
Film, Interdisciplinary Art & Design Faculty
Scott Northrup MA, The New School BFA, College for Creative Studies
GUS – Undergraduate Studio Elective – Required studio electives for the IAD major from an approved major/department. GUS course levls with an (*) exp. GUS 200*, must be satisfied at the level listed; other electives must be taken within the range listed (exp. 200-400 level). Mentoring is required for course approvals.
General Education Electives – Successfully complete any 200-400 level (non-required) Liberal Arts course, from subjects: DAH-Art History, DAS-Academic Studies, DEN-English, DHS-History, DLE-Liberal Elective, DNS-Natural Science DSS-Social Science, DPL-Philosophy, etc), DVC-Visual Culture.
Open Electives – Successfully complete any (3.0 credit) 100-400 level (non-required) course from an Undergraduate subject (Studio or Lecture).
Art Education Elective – Successfully complete an approved 100-400 level studio course from an undergraduate major (outside of the assigned major). Art Ed Department Chair approval required for course selection.
This plan is provided for use as a guide only and is based on full-time status with successful completion of credits outlined per semester. Degree Timelines and requirements may vary based on actual program, credits completed per semester and/or catalog year. Students are responsible for confirming completion of all requirements before graduating (use program/student resources to support degree progression). Minimum Cumulative GPA of 2.0 required.
Film, Interdisciplinary Art & Design Faculty
Scott Northrup MA, The New School BFA, College for Creative Studies
Art Education Faculty
Lee, Jhih-Yin Ph.D. University of Georgia M.Ed. University of Houston
Amy Ruopp Ph.D., EDS, University of Missouri MAT, BFA, Maryland Institute College of Art
This course surveys the history of American,education and art education. Educational,applications of research around educational,learning theory and practice are introduced. The,development of prevailing philosophies of,Education, Art Education and American pedagogy are,covered within a framework of theoretical,understanding, art integration exercises,,classroom observations, reflection, and dialogue.,Attention to inclusive and equitable pedagogical,practice is explored through the development of a,social justice themed middle school lesson plan.,Fifteen hours Field Experience in K-12 educational,settings required outside of class. Field,experiences and hours are an integral part of each,art education course. Students are expected to,participate in field during the course of the,semester in a professional and timely manner.,Students must complete all required field hours,and associated field experience assignments in the,course before they can register for the next art,education course. This course is open to students,second semester freshman level and above. This,course may count for general elective credit for,those who do not pursue teacher certification.,Students taking DAE 200 for certification in Art,Education must pass with a grade of ‘C’or higher.
This course will examine the history and roots of,video games as an industry and as an artistic,medium by observing the advancements made in the,visual art and theories of game design.
Independent Study is available to students who are,at Junior or Senior level standing with a,cumulative grade point average of 3.00 or above.,The student may receive approval to work in an,area or on a project that is not otherwise offered,or addressed in the regular curriculum. An,Independent Study should include opportunities for,individual student voice and provide a space for,diverse perspectives. Students may receive credit,toward graduation for no more than 6 credit hours.,The student must submit to the chairperson of the,department in which they wish to study, an,Independent Study Proposal of 150 words (no less),of the student’s plan for study and her/his reason,for choosing to study independently. Once the,department chairperson provides approval and the,instructor for the Independent Study is,determined, the faculty member must write an,Independent Study Syllabus with education goals,,learning outcomes, meeting dates, course,expectations, timelines, and due dates. Art,Education candidates must pass DAE 490 with a,grade of ‘C’ (2.00) or higher to qualify for,certification.
This course places an emphasis on refinement of,basic wheel throwing techniques and glazing.,Students are expected to develop assembled forms,and groupings within their body of work.