DAH-247 HISTORY OF GRAPHIC DESIGN

This course surveys the historical and,nonhistorical innovations that have taken place,in graphic design from 1850 to the present.,Students discuss the impact of various,technologies and their influence on the resulting,forms and functions of the objects/images,presented. The social and political climate of,past cultures and their contextual relationship,with design are considered. Thus, students come,to understand design as visual communication that,speaks of its time and place. This course,satisfies the General Elective requirement.

Credits: 3

Prerequisites: DEN 102

DAS-313 CREATIVE ENTREPREN: BRANDING ESSENTIALS

This course is offered to students who wish to,understand branding, marketing, creative and,integrated marketing communications, and how they,work in industry. The course consists of small,student teams, whose interactions and work efforts,mirror those in an industry marketing firm or,agency. Teams create a new product or service for,their brand, and work to get it ready for a final,presentation to a small group of industry subject,matter experts and practitioners. Over the weeks,,teams conduct secondary research, define a target,audience, develop a strategic brand platform,,brand name and visual ID system, create messaging,content, digital, experiential co-marketing, and,guerilla marketing plans. These are followed by,customer relationship management and customer,loyalty programs, along with personal and team,skill advancement. Teams make weekly presentations,to the instructor, which create an ongoing,feedback loop to enhance team and personal,improvement. This course may count towards liberal,arts or general elective credit.

Credits: 3

Prerequisites: DAS 213 OR DAS 303

DCE-285 SPECIAL PROJECT 100/200

The Special Projects class is offered on an,occasional basis, with course content specific,to the area(s) being explored,
,FALL 2023,
,This course will focus on concepts, materials and,techniques regarding the design, construction and,firing of kilns with a specific focus on kilns,fueled by wood, and result in students designing,and building their own kilns and in the building,of a small fast-fire wood-fueled kiln at CCS – an,incredibly efficient, affordable and accessible,type of kiln which is not currently a part of our,facilities.

Credits: 3

Prerequisites:

DEN-318 SCRIPT WRITING WORKSHOP

The Scriptwriting Workshop offers art and design,students an opportunity to read scripted texts,within the contemporary professional canon,prepared for radio broadcast, theater, television,and film. Scripting mechanics will be emphasized,,including voice and character development,,three-act structure, plot points, sequencing and,stage and shot direction. Students will compose,an original short form work and critique the work,of colleagues. Concepts will be reinforced,through group workshop and discussion. Both,critical reading and artistic sensibility will be,emphasized.

Credits: 3

Prerequisites: DEN 102

DFA-485 SPECIAL PROJECT 300/400

The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored.,

,FALL 2023,
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, COLLAGE: CONTEMPORARY METHODS AND MATERIALS,,This course will investigate and implement the,various materials, techniques, processes, and,concepts of contemporary collage. Students will,work with everything from traditional cut paper,,digital processes, video and audio, installation,,and more. The emphasis will always be on the,making of collages but with a strong consideration,of what this kind of image making does in terms of,meaning, its impact on contemporary art and visual,culture, and its relevance to most cultural forms,operating today.,
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, CURATOR AND GALLERY MANAGEMENT,
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,This course is an introduction to exhibition,planning and management within a contemporary art,gallery context. Through readings, presentations,,and hands-on experiences, students will learn,about the exhibition-making process, including,research, curation, exhibition design,,installation, and promotion. By the end of the,course, students will have gained practical,experience in organizing and managing an,exhibition and be equipped with the skills to,become curators and gallery workers within,contemporary art spaces. Open to Non-Majors

Credits: 3

Prerequisites: DFA 115, DFA 120

DFD-310 ADVANCED WEAVING

In this advanced class, students will use floor,and dobby looms to further explore more complex,weave structures while expanding the knowledge and,proficiency within the craft of woven textiles.,Special focus is placed on documentation and,presentation of inspiration, creative process. and,finished works are complementary to the,professional practice of this studio course.

Credits: 3

Prerequisites: DFD 210

DFN-135 IMAGE CONCEPTS I

An introduction to analog image-making that,investigates analog media and techniques from,gestures to contemporary interdisciplinary,processes. Students will problem-solve key,concepts through a series of individual and,collective projects that rethink drawing beyond,observation and perception, incorporating,research, chance, and experimentation.

Credits: 3

Prerequisites:

DGD-224 MOTION NARRATIVES

This second motion design course is an elective,,and expands on the concepts and methods presented,in designing dynamic digital communications that,rely on the use of typography, image, video,,message, and sound that were introduced in Motion,I. Students will expand on their understanding of,how messages are created in a dynamic context,using typography, image, sound, and semiotics. ,Project will integrate 2D/3D concepts that expands,on the important role of video creation and,production, including digital tools, and,techniques, relevant for communication design,majors. Projects consider appropriate narrative,messaging structures with audience(s)/User(s),needs and intents as a primary focus.

Credits: 3

Prerequisites: DGD 211, DGD 251, DGD 263

DGD-378 EXPERIENCE DESIGN

This elective course expands students’ ability,to create human centered user interfaces and,experiences. Projects consider the role of,systemic nature of interactive experiences from,analog to digital, real to virtual. Project,outcomes are a connected set of experiences that,can shift from screen to spatial environments,through the use of code, gesture, type, narrative,messaging, color, image, sound, and motion. ,Research and development into information mapping,,wireframing, high-low physical prototyping,,performative usability testing, logic, narrative,messaging, and material construction are key,themes in the process of creating systemic UxD,solutions with expanded definition of user needs,and inclusive scenarios are core to project,outcomes.

Credits: 3

Prerequisites: DGD 365, DGD 311 OR DGD 312