DTR-257 HUMAN FACTORS

This course explores the areas of human factors,and ergonomics as applied to transportation,,product and industrial design. The importance of,user-centered design as a basis for a successful,design solution is stressed. Areas covered include,the research and proper utilization of human,dimensional data, cognitive functions,,environmental considerations, and the human,machine interface.

Credits: 3

Prerequisites: DTR 221

DTR-362 DIGITAL MODELING III

In this course, students learn complex modeling,and rendering techniques using the latest 3-D,computer modeling industry software. This course,builds on a student’s accumulated knowledge of,nurb and/or polygonal tools, extrusions, patches,,skinning and surface treatments. Models are,rendered using full-color palettes, multi-source,lighting and texture mapping. Basic animation in,covered to prepare the student for advanced,skills.

Credits: 3

Prerequisites: DTR 241

FAD-101 FASHION FUNDAMENTALS: APPAREL

This course introduces the technical skills,required for apparel construction. Students learn,essential techniques such as pattern drafting,,draping, and sewing. The course also includes,lectures and readings that highlight designers and,artists that approach garment making with a,distinctive artistic vision.

Credits: 3

Prerequisites:

FAD-401 ADVANCED COLLECTION DESIGN

One of the main skills for a graduate designer is,the ability to go into a brand and design,collections based on the understanding of the,company’s DNA. In this class, students will,design and develop a collection based on full,brand understanding. This requires designing a,collection based on a company’s creative brief,,offering innovation and new ideas, including,personal views and experiences to give the,brand a competitive edge, including final,prototypes.

Credits: 3

Prerequisites: FAD 301 FAD 303

FLM-225 SOUND DESIGN I

This course introduces students to the conceptual,and technical challenges of sound as they develop,a more complex understanding of the important role,it plays in the cinematic experience. Techniques,of recording, generating, editing, synchronizing,,and manipulating sound are covered in depth as,well as the conceptual issues of sound design,,including noise, voice, and music. The goal is to,create a keen awareness of the evocative,informational and temporal possibilities that,sound offers in connection to the student’s visual,work in other courses.

Credits: 3

Prerequisites:

FLM-485 SPECIAL PROJECT 100/200

The Special Project class is offered on an,occasional basis, with course content specific to,Photo majors.,

,WINTER 2024,

,INTRODUCTION TO VIRTUAL PRODUCTION ,

,In this course, students will research and,implement virtual production techniques at an,introductory level. The class will explore,,research, and test the process of merging,realistic film techniques with 3D virtual,backgrounds in service of compelling storytelling.,The processes of syncing real and virtual cameras,for real-time composition, executing real-time,compositing and projection compositing, and,simulating and matching lighting and effects,between the real and virtual worlds will be,explored.

Credits: 3

Prerequisites:

DAE-405 SECONDARY ART TEACHING:METHODS,,MATERIALS AND CONTENT AREA LITERACY

In this class, students continue to develop and,learn professional methodologies of art,instruction for youth in middle schools and high,schools, grades 6-12. The course covers secondary,visual arts content, approaches, techniques,,materials and safety precautions appropriate for,secondary level students. Classroom management,,inclusion and accommodation of differently-abled,students, technology integration, assessment, and,student diversity issues are covered. An emphasis,on cultural and contextually reverent pedagogy is,explored through the development of a social,justice lesson plan. Content area literacy,approaches and methods for including the teaching,of reading, writing and public presentations for,secondary level students are integral to the,course. Thirty hours Field Experience in Secondary,educational settings required outside of class. ,Field experiences and hours are an integral part,of each art education course. Students are,expected to participate in field during the course,of the semester in a professional and timely,manner. Students must complete all required field,hours and associated field experience assignments,in the course before they can register for the,next art education course.,Art Education candidates must pass DAE 405 with a,grade of ‘C’ (2.00) or higher to qualify for,certification.

Credits: 3

Prerequisites: DAE 315

DAH-241 HISTORY OF MODERN DESIGN

This course examines the social, economic,,political, and cultural forces that influence,modern design. Beginning with the Industrial,Revolution and continuing to present day, this,course introduces the prominent designers, their,ideas, their influences, and the historical,context in which they worked. The course covers,a,variety of media and discusses design in the,United States, Europe, and Asia. This course,satisfies the General Elective requirement.

Credits: 3

Prerequisites: DEN 102

DAS-303 PROFESSIONAL PRACTICE FOR ARTISTS

This course addresses the skills and knowledge,needed to succeed as a contemporary artist while,sustaining a professional studio practice. Topics,include creating and organizing your professional,profile, documentation and marketing, pplications,for field related opportunities, and basic small,business skills. Students will learn how to,develop a resource data base, create valuable,professional networks, and consider marketing,and exhibiting from a broad range of commercial,and alternative contexts. ,Guest lecturers, and visiting-artist presentations,connect course information with real-world,experience.

Credits: 3

Prerequisites: DEN-102