DIL-321 COMIC STORYTELLING I

Students are engaged in a comprehensive,exploration of the elements of comics through,several exercises, culminating in one project.,Students learn about various techniques,,mechanics, structures, and vocabulary employed in,the production of published comics media. This,course is one in two courses in Comics,Storytelling.

Credits: 3

Prerequisites: DIL 231, DIL 246, DIL 261

DIL-322 COMIC STORYTELLING II

This is the second of two comics storytelling,courses. This course expands on elements,introduced in Comics I. Students explore the,production of comics from script to final through,development of stories, adapted or ‘kit-bashed.’,Students also review the intersections between,narrative perspective and narrative experience, as,well as an investigation of causality’s impact on,storytelling.

Credits: 3

Prerequisites: DIL 321

DIL-387 VISUAL DEVELOPMENT I: CHARACTER

This is the first of two visual development,intensive courses. Throughout this course,,students explore what it means to be a character,designer in the animation industry. The semester,will begin with a deep dive into theory and will,end with a capstone, collaborative project of a,student’s choice. Student participants should have,taken DIL 386 Introduction to,Visual Development prior to taking this course.,Faculty approval required to register.

Credits: 3

Prerequisites: DIL 386

DIL-388 VISUAL DEVELOPMENT II: ENVIRONMENTS

This is the second intensive course on visual,development taken after Visual Development I:,Character Intensive. Throughout this course,,students explore what it means to be an,environment designer in the animation industry.,The semester begins with a deep dive into theory,and ends with a capstone, collaborative project of,a student’s choice. Faculty approval is required,to register.

Credits: 3

Prerequisites: DIL 387

DIL-258 CREATIVE PERSPECTIVE

This course is a continuation of Perspective. It,covers advanced uses of mechanical and freehand,perspective such as plan projection, drawing,,orthographic drawing and curvilinear perspective,as it is applied in the field of Entertainment and,Traditional Illustration. Projects are given that,utilize this information and contribute to the,creation of environments that have a sense of,spatial dimension based on linear and atmospheric,perspective. The process of ideation leading to,the completion of the finished illustrations are,also explored. Students maintain a sketchbook of,volumetric drawings that pertain to the various,illustration projects completed during the,semester.

Credits: 3

Prerequisites: DIL 158

DIL-336 ADVERTISING & CINEMATIC STORYBOARDING

This course facilitates training in speed drawing,,perspective, conceptual story development and,cinematic language capabilities utilized for the,creation and design of storyboards for diverse,audiences. These skills prepare students with,narrative conceptualization capabilities that can,be utilized in pre-production in a variety of,entertainment-related areas such as advertising,,film, animation and video game development.

Credits: 3

Prerequisites: DIL 261

DIL-483 ILLUSTRATION STUDIO A

In this course, with the assistance of the,instructor, students create artist statements, and,conceive of a body of work to start exploring in,Illustration Studio A. The work (or portfolio),created in this course establishes the artist’s,point of entry into their chosen market(s) or path,within the illustration industry. The students’,artist statements will demonstrate a knowledge of,current industry practice, and students are,encouraged and guided to explore how their chosen,direction relates to race, gender, sexual,orientation/Identity, community development,,disability/differently-abled, climate,change/justice/sustainability, global cultures,,and economic class.

Credits: 3

Prerequisites: DIL 340, DIL 342

DIL-261 INTRODUCTION TO DIGITAL ILLUSTRATION

In this course, students develop the ability to,work with digital tools and concepts. There is an,initial emphasis on sketching and shading using,the Wacom tablet. Radiative color theory is,explored and students are introduced to website,construction, allowing them to use earlier work,which is imported using digital cameras and,scanners. Current industry applications are,utilized.

Credits: 3

Prerequisites: DIL 247

DIL-340 JUNIOR STUDIO A

In this course, junior illustration students will,begin the process of creating a focused body of,illustration that demonstrates a consistent,theme, is aimed at their chosen markets, and is,the beginning of serious professional portfolio,development. Students will also write a brief,assessing their own picture-making process and,goals. Presentation and public speaking skills,will be emphasized. Through this process of,self-assessment, and with the guidance of their,instructor, students will begin to develop an,understanding of their own mediums and the,professional illustrator’s workflow process. In,combination with researching their chosen,illustration markets, students are guided in the,exploration of how their body of work and ideas,relate to race, gender, sexual,orientation/Identity, community development,,disability/differently-abled, global cultures, and,economic class.

Credits: 3

Prerequisites: DIL 231

DIL-484 ILLUSTRATION STUDIO B

This course is a continuation of DIL 483. With the,assistance of the instructor, students continue to,explore and revise their artist statements and,body of work started in Illustration Studio A. ,The work (or portfolio) created in this course,establishes the artist’s point of entry into their,chosen market(s) or path within the illustration,industry. The students’ artist statements will,demonstrate a knowledge of current industry,practice, and students are encouraged to explore,how their chosen direction relates to race,,gender, sexual orientation/Identity, community,development, disability/differently-abled, climate,change/justice/sustainability, global cultures,,and economic class.

Credits: 3

Prerequisites: DIL 340, DIL 342