DMA-351 ADVANCED CREATURE CREATION,ENVIRONMENTS

In this course students will explore the,necessary details needed to create believable,creature full body models. Students will learn,the necessary process needed to design, plan,,create and implement professional creature and,character models in 3D using Maya and Zbrush in a,professional pipeline setting.

Credits: 3

Prerequisites: DMA 341

DMA-428 GAME PROFESSIONAL FUTURES

The intent of this class is to prepare the student,for entry into the next level of work within the,game industry or other relevant industry. Future,scenarios in professional studios, corporations,,exhibitions, research institutions and graduate,education are discussed, general business and,ethics are addressed and portfolios are prepared,according to the student’s personal aims and,objectives. Students will experience scenarios in,current and emerging interview practices in order,to gain confidence and experience in talking about,their work in a clear and professional manner.

Credits: 3

Prerequisites: DMA 403