DGR-712 THESIS PROJECT II

This course is designed to help students,articulate and execute a body of work that is the,culmination of his/her graduate study experience.,Students should be able to synthesize external,factors – such as technological, global,,environmental issues and trends, including social,change – translate them into a form that is,meaningful in a business setting, and create,relevant design solutions. “Relevant” in this,context requires that students’ design solutions,resonate with an identified market segment, from,all design and functional standpoints.

Credits: 6

Prerequisites: DGR 711

GRT-609 TRANSPORTATION DESIGN SEMINAR

This course provides a general introduction and,review of terms, principles, and practices,considered essential for the study and,professional practice of Transportation Design.,Emphasis is placed on verbal discussion, analysis,and critique of formal aesthetic composition,,vehicle design execution, as well as trends and,technologies in the mobility industry.

Credits: 1.5

Prerequisites:

IXD-636 ARTIFICIAL INTELLIGENCE

As humankind shifts from the era of the Personal,Computer (PC) to that of machine learning (ML),,Artificial Intelligence (AI) is quickly becoming,ubiquitous, radically changing the relationship,between humans and computing. This course explores,the symbiotic relationship between User Experience,(UX) design and artificial intelligence (AI),,enhancing students’ understanding the core AI,methodologies and their relevance in shaping user,experiences and their diverse applications in,contemporary UX design practices. Students learn,about fundamental AI methods and examine how they,intersect with and enhance the user-centered,design process. Through practical exercises and,projects, students learn various machine learning,approaches and their application to create,next-generation human-AI interfaces to unlock new,human capabilities. Furthermore, they will explore,practical examples of AI applications in multiple,UX design disciplines, such as UI design, gaming,,simulations, and robotics, and understand their,impact on user engagement and interaction.

Credits: 3

Prerequisites: IXD 621

MAE-745 DESIGN THINKING

Embracing the integral role of design in,contemporary culture, students will examine the,architecture of design thinking as it applies,conceptually to curriculum design, classroom,management, and design as advocacy for art,education in the larger community. Students will,examine how design thinking has evolved overtime,and its functions historically, juxtaposed with,contemporary culture.

Credits: 3

Prerequisites: MAE 702 MAE 730

CLA-631 CIRCULAR ECONOMIES AND DESIGN

On this course, students learn about the,principles of the circular economy. Students,explore the economic advantages for,cradle-to-cradle design, closed loop,manufacturing, align of waste-streams to material,flows, and industrial symbiosis. Through a design,assignment, students explore the challenges of,transitioning from infinite growth to circular,economies.

Credits: 3

Prerequisites:

CMD-790 COLOR & MAT INDEPENDENT STUDY

Independent Study is available to graduate,students with a cumulative grade point average of,3.00 or above. The student may receive approval to,work in an area or on a project that is not,otherwise offered or addressed in the regular,curriculum. An Independent Study should include,opportunities for individual student voice and,provide a space for diverse perspectives. Students,may receive credit toward graduation for no more,than 6 credit hours. The student must,submit to the chairperson of the department in,which they wish to study, an Independent Study,Proposal of 150 words (no less) of the student’s,plan for study and her/his reason for choosing to,study independently. Once the department,chairperson provides approval and the instructor,for the Independent Study is determined, the,faculty member must write an Independent Study,Syllabus with education goals, learning outcomes,,meeting dates, course expectations, timelines, and,due dates.

Credits: 3

Prerequisites:

DGR-721 PROFESSIONAL PRACTICE

Professional Practice I runs in two concurrent,modules, A and B.,Part A (weighted 60%) provides a,cross-disciplinary overview of the arts and,creative industries and their importance to GDP,and the economy overall, i.e. the creative,economy. It examines and the value artists,,designers, and other creative practitioners bring,to economic and socio-cultural advancement. ,Students will strengthen their understanding of,the broader business of creativity and arena of,culture in which they will operate professionally.,Students will also gain an understanding and,empathy towards the working practices of others,,which may differ from their own and develop,themselves as “T-shaped” individuals.,Part B (weighted 40%) allows students to assess,their own role and potential in the creative,economy, and appraise their “hard” and “soft”,skills. Students will make a plan to address gaps,in their resume. Drawing up a list of potential,employers, students will prepare their portfolios,(both print and online) for gaining work,experience during their studies.

Credits: 3

Prerequisites:

IXD-685 SPECIAL PROJECT

The Special Project course is offered on an,occasional basis, with course content specific to,the area being explored.,

,FALL 2023,

,SOUND DESIGN FOR INTERACTION ,

,This class explores the benefits of working with,sound to enhance interactions and/or various,interfaces. We will explore ways of creating new,sounds, study techniques for sound design as it,applies to UI and Interaction Design and generate,a final project that will exemplify the techniques,we study and learn in class.,Open to Undergraduate students with permission. ,
,

,WINTER 2024,

,DIGITAL STORYTELLING ,

,The course will cover the principles and practices,of how to construct a digital story, including,writing and editing for digital media, gathering,and editing images, audio and video for online,use. Students will experiment with storytelling in,a variety of forms including multimedia,,transmedia, locative media,,hypertext and video games.

Credits: 3

Prerequisites:

MAE-750 CONTEMPORARY ISSUES IN ART & DESIGN

As contemporary culture expands and intersects on,a more global scale, topics in art education,require new conceptualizations of what art,education is and does. This course affords,students the opportunity to deep dive into issues,at the forefront of education. Putting design,thinking to work through the lenses of the,Artist/Researcher/Teacher, students will select,contextually relevant and culturally sensitive,topics to explore which emphasize positive change,within the classroom while simultaneously,advocating for the arts as an integral aspect of,all educational disciplines.

Credits: 3

Prerequisites: