IXD-715 METAVERSE DESIGN

In this course, students study the conceptual and,related UX design approaches to metaverse,creation. Metaverse is a broader term encompassing,technologies such as augmented reality (AR),,virtual reality (VR), mixed reality (MR), and,virtual 3D environments where interaction will,take place. Students explore various platforms,,technical aspects, and design approaches,applicable in a non-physical environment. The,virtual worlds today are more than just,technology. They have become humans’ alternative,habitat to the physical one. Such tendencies,require full attention from the new generation of,UX designers and a profound understanding of the,media phenomena from different perspectives. This,is a hands-on course where priority is given to,engagement on real-industry projects and searches,for design solutions that include using metaverse,and 3D virtual environments for video games,,virtual classrooms, augmented chat platforms,,artificial intelligence-generated content, and,many other emerging applications.

Credits: 3

Prerequisites: IXD 621

CMD-604 TREND RESEARCH METHODS,PLANNING

In this course, students learn how to identify,,assess, and forecast both long-term and,short-term trends that can be researched through,a variety of information sources, consumer,demographics, developments in technology,,manufacturing and the sciences, as well as,cultural, social, environmental and economic,influences. Students explore how trends shape,values and behaviors that lie deep in all of us;,and how these values and behaviors influence the,ways we perceive and adopt new ideas. Uncovering,these insights in a rapidly changing world is an,increasingly important challenge for all,professional designers. The ability to understand,and identify trends and their impact on consumer,behavior is an important skill that will be,utilized within the structure of the Color and,Materials Design courses.

Credits: 3

Prerequisites:

GRT-520 GRADUATE FOUNDATION STUDIO II

The graduate first-year transportation design,experience is divided into two semester-length,studios: one interior-focused, one,exterior-focused. Students taking an,interior-focused studio in the fall semester will,then take an exterior focused studio in the winter,semester, and vice versa. In both interior and,exterior studios, students will be encouraged to,pursue a user-center design approach. Incoming,graduate transportation design students will be,introduced to rendering and modeling techniques,integral to the transportation design process.,Course content may be reinforced through field,trips to local design studios and factories.,Students prepare a comprehensive presentation at,the end of semester which includes critical,self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-701 STUDIO III: STRATEGIC BRANDING

This course will focus on the examination of brand,identity and competitive market analysis to,further the development of an original vehicle,concept. Target user research will be conducted,to assess specific needs and wants as well as to,establish contextual scenarios that will help,inform design criteria. This studio’s project,brief can be either interior or exterior focused,and students are encouraged to tailor this choice,towards the specialty they hope to pursue,professionally. This course will result in a,final exterior or interior design executed as a,technical digital 3D model data set capable of,further engineering assessment fabrication and/or,animation.

Credits: 3

Prerequisites: GRT 602

IXD-775 GRADUATE STUDIES-INTER DES INTERNSHIP

Participation in an internship experience allows,students to use classroom-learned skills in a,related employment experience. Students must work,a minimum of 135 hours over the course of the,entire semester. Students must have a minimum,cumulative GPA of 3.0. All internships must be,approved by the graduate program department,chairperson.,

Credits: 3

Prerequisites:

CMD-605 COLOR LAB: THEORY & SCIENCE

In this course, students are introduced to the,discipline of color, materials and finish (CMF),design to create meaningful narratives that,connect ideas, artifacts and experiences to,individuals and communities. Working in,experiential – and sometimes interdisciplinary -,projects, students collaborate alongside their,peers with design teams and external partners,within the industry. The role of a Color and,Material Designer is to participate in a range of,complex activities, including graphic-led visual,storytelling, materials research and innovation,,collaborating with color and materials development,teams for the purposes of manufacture, digitally,applying CMF strategies to virtual models, and the,delivery of the final design intent through visual,and verbal presentations. This course will serve,as the foundation for students intending on,pursuing CMF Design, Color Design, Material,Design, and adjacent positions within the industry,and entrepreneurism.

Credits: 3

Prerequisites:

DGR-601 GRADUATE COMMUNICATION

Strong English language skills are essential for,success at CCS and in a future career as an,international designer. In this course, students,will develop and improve English communication,skills. Using a wide range of tools and,assignments, students will talk and write about,design with focus on planning and organization,,visual aids, audience, appropriate vocabulary,,revising based on feedback, and presenting before,a group. The skills acquired in this course will,enable students to produce a presentation on,design research conducted throughout the semester.

Credits: 1

Prerequisites:

GRT-521 GRAD FOUNDATION:VISUAL COMM I

In this course, graduate transportation students,review basic drawing skills of perspective and,form rendering. Convincing description of original,designs via multiple perspective views and tonal,modeling to describe form is stressed. Through,group analysis of work, students learn how to,improve their skills, as well as how to,professionally give and receive constructive,criticism. Students prepare a comprehensive,presentation at the end of semester which includes,critical self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-702 STUDIO IV: PROFESSIONAL FOCUS

This course has two main components. The first,half of the semester will concentrate on the,completion of a compressed project. This can be a,stand-alone mini-project that provides yet another,opportunity in the area of desired professional,specialization, or the project can be an extension,and completion of the one conducted in the,previous semesters’ GRT-701. For example, if a,vehicle exterior was the focus for GRT-701, the,mini project in GRT-702 could be the interior for,that exterior or vice versa. The second half of,the semester will then focus on the finalization,and refinement of student portfolios and online,promotional presence in preparation for the end of,the year exhibition and industry interviews. This,course will result in a final exterior or interior,design executed as a technical digital 3D model,data set capable of further engineering,assessment, fabrication, and/or animation.

Credits: 3

Prerequisites: GRT 701