FLM-254 PLAYING THE SELF

Playing the Self is an interdisciplinary studio,open to all majors interested in exploring how,fiction, reality, and play are essential,components of an engaged social practice rooted,in making and becoming. The manipulation of the,viewer/voyeur, fulfillment of fantasy, projection,of desires, parasocial behavior, and related,identifiers will be examined as well as the,influence of various social constructs-gender,,race, class-on our understanding of art, artists,,and representations of the self.

Credits: 3

Prerequisites:

DAE-510 DIRECTED TEACHING

During the Directed Teaching semester, the,responsibilities of a professional teacher are,experienced first-hand at extended placements in,school settings.This includes experiences in,urban, suburban, and rural settings providing,diverse perspectives and spaces to negotiate as,student develop professional practice. This,practicum involves a broad,spectrum of experiences, including a combination,of observation, small group work, and eventual,whole class instruction. Because the Visual Arts,(LQ) Endorsement certifies a teacher for K-12,instruction, placements are made for candidates,at two sites, one in an Elementary setting and,one in the Secondary setting. Offered for Pass,(P) or Fail (F) grades only. DAE 510 is required,to be taken in conjunction with DAE 520,,Professional Seminar.

Credits: 5

Prerequisites: DAE 405,DAE 520

DAH-261 HISTORY OF ADVERTISING

This course explores the evolution of advertising,throughout the 20th century. From the creative,revolution in the 60’s to the proliferation of,alternative media and the World Wide Web,,students study the trends, technology, agencies,and people in this creative industry.

Credits: 3

Prerequisites: DEN 102

DAS-316 PRE-LAUNCH ESSENTIALS,ESSENTIALS

DAS-316 follows DAS-315 to form the capstone,experience of the Minor in Creative,Entrepreneurship. Students will focus on,operational and oversight aspect of their venture,,including studying, selecting and integrating,information analysis and business software into a,customized enterprise reporting platform. This,review will include accounting information,,project management and team communication, search,engine optimization, customer acquisition and,retention, digital marketing optimization, and,enterprise resource planning. Interpersonal,skills training will include internal team and,business partner management, customer service and,satisfaction, and business development, sales and,presentation training. Finally students will,secure a mini-internship with an appropriate,entity. Mini-internships must be approved in,advance. As needed, Design Core Detroit will help,through their Design Network.,This course can be used for Liberal Arts or,General Elective credit.

Credits: 3

Prerequisites: DAS 313, DAS 314, DAS 315

DEN-402 THE AMERICAN NOVEL

We orient ourselves, we define ourselves, in,emotional, temporal, physical space. This course,explores important American texts which convey a,strong sense of place, or, in other words,,emotional, political and/or cultural environments,,from the early urbanism and social realism of,Sister Carrie, to the rise of modernism, urban,anonymity, and apocalyptic fantasies in The Day of,the Locust, and ultimately, to post modern,experiments, including the graphic novel, which,test the boundaries of our accepted notions of,time and space and identity.

Credits: 3

Prerequisites: DEN 239

DFA-505 AICAD EXCHANGE

Through the College’s affiliation with the,Association of Independent Colleges of Art and,Design, junior or first semester senior students,in good standing have the opportunity to spend a,semester (fall or winter) or full year studying at,another member institution in the United States or,abroad. Application information is available in,the Academic Advising and Registration Office.

Credits: 12

Prerequisites:

DFN-138 4D DESIGN STUDIO

Through the introduction of the core principles of,time-based media, basic code, prototyping and user,experience, this studio implores students to,explore the concepts of time and interactivity and,its impact on the design and experience of their,work. Students work within an iterative process,to create multiple projects, organizing visual and,other sensory elements in order to understand,perceptual attributes and convey meaningful,messages through objects, spaces and experiences. ,Students research, develop, design and prototype,multiple projects, selecting one to produce and,present as a fully realized piece.

Credits: 3

Prerequisites: