DIL-311 ILLUSTRATING WITH TRANSPARENT MEDIUMS

This course explores the wide range of techniques,employed when painting with transparent acrylic,,watercolor, and oil paint. Some of the methods,examined and applied by the students to create,illustrations in class are monochromatic,,under-painting, glazing, dry brush, scumbling,,wet-on-wet, gradations, renaissance, sfumato and,the combination and joining of traditional and,digital mediums. Successful and well-known,artists from a variety of cultural backgrounds,,genders, and sexual identity/orientations that,have used these methods are studied. Assignments,include figure, book, institutional, editorial,,landscape, product, and fashion illustration.

Credits: 3

Prerequisites: DIL 231, DIL 246

DIL-363 CHILDREN’S BOOK ILLUSTRATION

In this course, students explore the,characteristic of children’s book illustration,,including age, gender disability/differently-,abled, economic class, climate change/justice, and,global cultures. A variety of,techniques are explored relevant to the,translation of a story into visual form.,Professional conditions and business practices,connected to the profession of children’s book,illustration are considered. Sketchbooks are an,important component in the overall project mix.

Credits: 3

Prerequisites: DIL 231, DIL 246

DIL-515 STUDY ABROAD

Junior or first-semester senior students in good,academic standing have the opportunity to spend a,semester (fall or winter) or a full year of study,at an accredited institution abroad. Information,is available from International Student Services.

Credits: 12

Prerequisites: DIL 246, DIL 247, DIL 261, DIL 270, DIL 281

DIN-351 LAWS, CODES AND STANDARDS

This course reviews the legal standards employed,by professional interior designers to determine,code requirements in primarily commercial,settings. Students develop an understanding of,the use of reference materials and research,procedures as they apply to interior design. BOCA,,NFPA, ADA and ADAAG are referenced, as well as the,International Building Codes.

Credits: 3

Prerequisites:

DLE-322 CONSCIOUSNESS, CREATIVITY AND IDENTITY

Drawing inspiration from consciousness-centered,education models, this innovative course offers,students an opportunity to dive within themselves,,discovering and exploring their own boundless,creative potential. Consider this course an,experimental incubator for the creation of ideas,,images, and artistic motivation. Emphasis is,placed on reflection with the student’s,journaling, discussing and meditating together. ,This unique course offers students new methods of,inquiry, encouraging students to re-integrate,their own creativity and imagination. All,students will have the opportunity to be trained,by professional meditation teachers during the,third week of class and will meditate in class,throughout the semester.

Credits: 3

Prerequisites: Take one 3.0 credit, 200 level course from one of the,following subjects: DAH (Art History), DEN (English), DAS,(Academic Studies), DVC (Visual Culture).

DMA-202 ANIMATION III

In this course students study similarities and,differences between acting for animators and real,world acting, applying concepts to multiple,character interaction with sets and props,,exploring comedic timing, and conveying emotions,while emphasizing diverse character makeup in,order generate mass audience appeal.Students build,on knowledge from Animation I and II to refine,their skills working on techniques specifically,related in their area of concentration, lip sync,and film and character animation production,through the creation of a completed animation,short.

Credits: 3

Prerequisites: DMA 201

DMA-256 LIGHTING & RENDERING

This course builds on DMA 217, Introduction to 3D,,with more advanced projects in 3D lighting,,texturing, and compositing. Students explore the,use of various techniques for using lights,,rendering images, and preparing them in a final,composite.

Credits: 3

Prerequisites: DMA 217

DMA-340 GAME PROJECTS II

This course guides students through game,production, explores and experiments with,traditional and non-traditional methods for,producing games (2D, Web based, mobile,,interactive, installation, 3D, etc.) These,self-directed collaborative projects are designed,to allow the student the opportunity to fully,experiment with the creative medium. Story,,technique and originality are emphasized. This,class is focused on 3D game production.

Credits: 3

Prerequisites: DMA 339

DMA-413 GAME SENIOR STUDIO I

The purpose of this course is to allow students,with a Game emphasis to undertake a major,independently initiated project or series of,projects that will form a major part of their,graduation body of work, portfolio, or reel. Since,students have different skill sets and focus’,there are opportunities for students to form teams,that tackle ambitious, forward- looking projects,in a professional manner.,This is the first course in a two part course,sequence consisting of DMA-413 Game Senior Studio,I and DMA-414 Game Senior Studio II.

Credits: 3

Prerequisites: DMA 364 OR DMA 333

DMA-515 STUDY ABROAD

Junior or first-semester senior students in good,academic standing have the opportunity to spend a,semester (Fall or Winter) or a full year of study,at an accredited institution abroad. Information,is available from International Student Services.

Credits: 12

Prerequisites: