CLA-612 INTRODUCTION TO EARTH SCIENCE

This course introduces scientific theories, methodologies, and findings used to explain anthropogenic climate change. It provides designers and those from other disciplines with a clear understanding of processes, terminology, data and statistics that can reliably inform and support problem solving and systems intervention with multidisciplinary perspectives; it enables credible and transparent shaping of strategic narratives and communication.

Credits: 3

Prerequisites:

CMD-701 STUDIO III: CMD IMPACT

In this course, students explore the consequences of their decision-making as Color and Material designers, and question subsequent social, economic, and environmental impacts. They deploy their creative abilities using color and material design to create positive design strategies that are forward-thinking and consider sustainability, circular economics, and social justice at a local and global level. The course questions the provenance of materials, processes, and commodity chains. Students explore possibilities for using materials and processes where there is no harm to nature or human well-being; and whether locally sourced materials and processes can be specified to advance social enterprise and closed-loop systems.

Credits: 3

Prerequisites: CMD 601, CMD 602

GRT-601 STUDIO I: EXTERIOR MESSAGING

This is the first in a two-course sequence that introduces advanced fundamentals of vehicle design through the analysis and development of both conventional and unconventional vehicles types. Special focus is on the research and conceptual/form development of an aesthetic message concept to be applied firstly in this course to vehicle exterior designs, and then further developed towards interior application in the following semester. Both courses are augmented by supporting studio courses teaching technical 2D and 3D skills. In both semesters, the main studio courses, GRT-601 and GRT-602 provide the core project brief around which primary lessons are introduced, then reinforced either directly or indirectly with assignments from the supporting studios. This course will result in a final exterior design executed as a technical digital 3D model data set capable of further engineering assessment and/or fabrication.

Credits: 3

Prerequisites:

IXD-601 UX DESIGN STUDIO I,PROTOTYPING

Based on a foundation of web technologies, this class teaches students the concepts and use of programming languages to complement and extend their capabilities as designers. Students learn how to think like a computer and to structure code (functions and algorithms, not markup) to perform data manipulation tasks, to enable user interaction that incorporates devices and services, and to gain facility across multiple programming languages. As a result, students will better understand the strengths and limitations of digital systems and, therefore, how programming may enhance (or limit) their user experience design goals. With this foundation, students will gain a solid stepping stone towards entering the realms of mobile and web applications development, physical computing, and the exciting world of the Internet of Things, or the Internet of Everything.

Credits: 3

Prerequisites:

MAE-615 MULTIMEDIA APPS FOR TEACHING ART

This course provides opportunities for in depth discussion and discovery of the changing nature of the 21st century art classroom. Balancing theory and practice, enrollees will be challenged to critically examine the development of the unique thinking processes embodies within the studio environment. Methods to engage and enrich artful decision-making through technological media are explored as teachers design creative and conceptually rich curricula for their classrooms. Enrollees will be expected to actively participate in on-line instruction, discussion boards, personal art creation and reflection, and some small group virtual conferences/critiques.

Credits: 3

Prerequisites: MAE 601 MAE 701

DGR-790 GRAD STUDIES INDEPENDENT STUDY

Independent Study is available to graduate students with a cumulative grade point average of 3.00 or above. The student may receive approval to work in an area or on a project that is not otherwise offered or addressed in the regular curriculum. An Independent Study should include opportunities for individual student voice and provide a space for diverse perspectives. Students may receive credit toward graduation for no more than 6 credit hours. The student must submit to the chairperson of the department in which they wish to study, an Independent Study Proposal of 150 words (no less) of the student’s plan for study and her/his reason for choosing to study independently. Once the department chairperson provides approval and the instructor for the Independent Study is determined, the faculty member must write an Independent Study Syllabus with education goals, learning outcomes, meeting dates, course expectations, timelines, and due dates.

Credits: 3

Prerequisites:

CLA-621 ZERO-WASTE DESIGN

This course introduces students to the selection and specification of appropriate materials, processes and systems for carbon neutral, non-polluting design. Students explore low-energy and renewable materials, closed-loop manufacturing and construction, industrial symbiosis, and perpetual material cycles for circular economies. Students learn about the development and selection of non-harmful materials and processes, localized logistics, design for disassembly, longevity and ethics. The course also covers regulatory factors relating to safety standards, materials recovery and reuse, pollution and emissions.

Credits: 3

Prerequisites:

CMD-702 STUDIO IV: CMF 360

Today, designers need to show their understanding of the whole story surrounding materials selection; their origin, provenance, characteristics, properties, environmental impact, and end of life. Being material-minded is an integral part of the design process. In this course, student’s conduct in-depth research and prototyping that will lead to thoughtful and relevant material concepts and narratives. The curriculum supports both analog and rapid prototyping processes.

Credits: 3

Prerequisites: CMD 601, CMD 602, CMD 701

GRT-602 STUDIO II: INTERIOR EXPERIENCE

The second of the two-course core studio sequences, this class continues the introduction of advanced fundamentals of vehicle design. Existing concept vehicle interiors are analyzed to help develop a unique interior design for the final exterior design created in Graduate Transportation Design I. Here, the aesthetic message concept generated last semester is now further developed into an experiential interior context which considers specific user research and is realized as both physical and psycho-sensorial formal executions. This course will result in final integrated exterior and interior designs executed as a technical digital 3D model data set capable of further engineering assessment and/or fabrication. The final combined interior and exterior 3D digital model will also be animated to demonstrate its conceptual intent.

Credits: 3

Prerequisites: GRT 601

IXD-602 UX DESIGN STUDIO II

, In preparation for the impending era of Extended Reality (XR), the exciting realm of emerging technologies, and rising artificial intelligence, user experience designers must fully understand the contemporary technology landscape and environment and face the challenges in the UX design field further development. In this immersive studio environment, students are involved in a dynamic triad of activities: prototyping, coding, and design. By engaging in these modes of creative endeavor, they acquire the skills to envision and resolve profound design challenges. The synthesis of these activities empowers them to harness the potential of mixed reality (XR) and related emerging technologies, shaping the future of user experience design. Students gain tech skills while seeing beyond today’s technology to formulate and solve essential design problems and understand the creative processes and practical challenges of making a better world through design.

Credits: 3

Prerequisites: IXD 601