DIL-322 COMIC STORYTELLING II

This is the second of two comics storytelling,courses. This course expands on elements,introduced in Comics I. Students explore the,production of comics from script to final through,development of stories, adapted or ‘kit-bashed.’,Students also review the intersections between,narrative perspective and narrative experience, as,well as an investigation of causality’s impact on,storytelling.

Credits: 3

Prerequisites: DIL 321

DIL-387 VISUAL DEVELOPMENT I: CHARACTER

This is the first of two visual development,intensive courses. Throughout this course,,students explore what it means to be a character,designer in the animation industry. The semester,will begin with a deep dive into theory and will,end with a capstone, collaborative project of a,student’s choice. Student participants should have,taken DIL 386 Introduction to,Visual Development prior to taking this course.,Faculty approval required to register.

Credits: 3

Prerequisites: DIL 386

DGL-213 OPTICS, GLASS AND IMAGE

This class focuses on glass as a mediator of,image. Through material and optical,investigations, students will utilize glass as a,screen, filter, and lens. Students learn basic,glass forming techniques and utilize glass objects,as an actor in photography and video, which,results in images, objects, and installations.,Lectures, demonstrations, and critiques, will,encourage students to consider both the technical,and conceptual connections between glass and image,making.

Credits: 3

Prerequisites:

DIL-388 VISUAL DEVELOPMENT II: ENVIRONMENTS

This is the second intensive course on visual,development taken after Visual Development I:,Character Intensive. Throughout this course,,students explore what it means to be an,environment designer in the animation industry.,The semester begins with a deep dive into theory,and ends with a capstone, collaborative project of,a student’s choice. Faculty approval is required,to register.

Credits: 3

Prerequisites: DIL 387

DEN-285 SPECIAL PROJECT 300/400

The Special Project class is offered on an,occasional basis, with course content specific to,the area being explored.,
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,FALL 2024,

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,SCREENPLAY ANALYSIS,

,Students gain insights into the craft of,screenwriting and the development process through,the close study of several feature film,screenplays, the final cut of each film, and a,variety of the tools used by the renowned,screenwriters and directors who developed each,story and script.

Credits: 3

Prerequisites: DEN-102

DCE-216 SURFACE MATTERS

This course explores numerous glaze processes and,application techniques and provides students with,an understanding of how surface relates to and,enhances three-dimensional forms. Weekly,demonstrations and lectures give students the,basis for solving structured assignments.

Credits: 3

Prerequisites: SAC 106 (formerly DFA 106)

DGL-210 GLASSBLOWING COLOR THEORY

This class explores the interaction of color and,pattern through glassblowing techniques. Students,learn traditional techniques for using color,including cane, murrini, color overlays, color,cups, bit applications, and encalmo. Students work,up to developing their own designs and creating,their own unique techniques and color,applications. Students are responsible for,maintaining a sketchbook and giving assigned,presentations throughout the semester. The class,will primarily take place in the hot shop.

Credits: 3

Prerequisites: TAKE DGL-142

DGL-252 KILFORMING WITH IMAGERY

This course will introduce students to a variety,kilnforming approaches to translating 2D design,and drawings into fused, slumped, and cast glass,forms. Students will create a personal body of,work using image oriented techniques such as,photo-sandblast resist, enameling, powder fusing,,emulsion transfer and engraving in decorative,,functional and sculptural pieces.

Credits: 3

Prerequisites: DGL-142, DGL-170