GRT-519 GRADUATE FOUNDATION STUDIO I

The graduate first-year transportation design,experience is divided into two semester-length,studios: one interior-focused, one,exterior-focused. Students taking an,interior-focused studio in the fall semester will,then take an exterior focused studio in the winter,semester, and vice versa. In both interior and,exterior studios, students will be encouraged to,pursue a user-center design approach. Incoming,graduate transportation design students will be,introduced to rendering and modeling techniques,integral to the transportation design process.,Course content may be reinforced through field,trips to local design studios and factories.,Students prepare a comprehensive presentation at,the end of semester which includes critical,self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-520 GRADUATE FOUNDATION STUDIO II

The graduate first-year transportation design,experience is divided into two semester-length,studios: one interior-focused, one,exterior-focused. Students taking an,interior-focused studio in the fall semester will,then take an exterior focused studio in the winter,semester, and vice versa. In both interior and,exterior studios, students will be encouraged to,pursue a user-center design approach. Incoming,graduate transportation design students will be,introduced to rendering and modeling techniques,integral to the transportation design process.,Course content may be reinforced through field,trips to local design studios and factories.,Students prepare a comprehensive presentation at,the end of semester which includes critical,self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-521 GRAD FOUNDATION:VISUAL COMM I

In this course, graduate transportation students,review basic drawing skills of perspective and,form rendering. Convincing description of original,designs via multiple perspective views and tonal,modeling to describe form is stressed. Through,group analysis of work, students learn how to,improve their skills, as well as how to,professionally give and receive constructive,criticism. Students prepare a comprehensive,presentation at the end of semester which includes,critical self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-522 GRAD FOUNDATION:VISUAL COMM II

In this course, students will begin making the,important transition from analog rendering to,digital visualization. This transition will,involve an introduction to popular digital,resources, an emphasis on color theory, and,constant reinforcement of the essential skills,learned in Visual Communication I. Students,prepare a comprehensive presentation at the end of,semester which includes critical self-assessment,and reflection of their developmental strengths,and needs.

Credits: 3

Prerequisites: GRT 521

GRT-531 GRAD FOUNDATION:DIG MODELING I

This digital modeling course introduces students,to digital orthographic drawing, leading to basic,3-D digital modeling and rendering using industry,standard software such as Autodesk Alias and,Blender. Students prepare a comprehensive,presentation at the end of semester which includes,critical self-assessment and reflection of their,developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-532 GRAD FOUNDATION:DIG MODELING II

This course builds upon the skills learned in,Digital Modeling and Rendering I; students are,introduced to more complex surfaces, shapes and,building techniques. Skills such as modeling to a,package, dimensional accuracy and maintaining,surface continuity are stressed. Students prepare,a comprehensive presentation at the end of,semester which includes critical self-assessment,and reflection of their developmental strengths,and needs.

Credits: 3

Prerequisites: GRT 531

GRT-601 STUDIO I: EXTERIOR MESSAGING

This is the first in a two-course sequence that,introduces advanced fundamentals of vehicle design,through the analysis and development of both,conventional and unconventional vehicles types. ,Special focus is on the research and,conceptual/form development of an aesthetic,message concept to be applied firstly in this,course to vehicle exterior designs, and then,further developed towards interior application in,the following semester. Both courses are,augmented by supporting studio courses teaching,technical 2D and 3D skills. In both semesters,,the main studio courses, GRT-601 and GRT-602,provide the core project brief around which,primary lessons are introduced, then reinforced,either directly or indirectly with assignments,from the supporting studios. This course will,result in a final exterior design executed as a,technical digital 3D model data set capable of,further engineering assessment and/or fabrication.

Credits: 3

Prerequisites:

GRT-602 STUDIO II: INTERIOR EXPERIENCE

The second of the two-course core studio,sequences, this class continues the introduction,of advanced fundamentals of vehicle design. ,Existing concept vehicle interiors are analyzed to,help develop a unique interior design for the,final exterior design created in Graduate,Transportation Design I. Here, the aesthetic,message concept generated last semester is now,further developed into an experiential interior,context which considers specific user research and,is realized as both physical and psycho-sensorial,formal executions. This course will result in,final integrated exterior and interior designs,executed as a technical digital 3D model data set,capable of further engineering assessment and/or,fabrication. The final combined interior and,exterior 3D digital model will also be animated to,demonstrate its conceptual intent.

Credits: 3

Prerequisites: GRT 601

GRT-605 DIGITAL VISCOM I

This course introduces multiple 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions. These are then,executed as final, technical digital 3D model data,sets that are capable of further engineering,assessment and fabrication. Special attention is,given to the rapid exploration and development of,3D vehicle exterior form through extensive use of,a range of 3D digital modeling and rendering,software including Zbrush, Alias, VRED, Keyshot,,Blender &/or Unreal Engine.

Credits: 3

Prerequisites:

GRT-606 DIGITAL VISCOM II

As a continuation of Digital Visual Communication,I. this course focuses on advanced 3D modeling and,rendering tools, techniques, and processes,required for both analyzing and realizing complex,formal design expressions with a special focus on,vehicle interiors. In addition to continuing to,build competency in rapid 3D form exploration and,development, this course expands into the,refinement of a technical digital 3D model data,set of a fully integrated exterior and interior,vehicle design. This 3D model is then animated to,evaluate final product execution, communicate,conceptual intent, and demonstrate technical,component articulation. 3D digital modeling and,animation software such as Zbrush, Alias, VRED,,Keyshot, Blender &/ or Unreal Engine are,extensively used.

Credits: 3

Prerequisites: GRT 605