IXD-601 UX DESIGN STUDIO I,PROTOTYPING

Based on a foundation of web technologies, this,class teaches students the concepts and use of,programming languages to complement and extend,their capabilities as designers. Students learn,how to think like a computer and to structure code,(functions and algorithms, not markup) to perform,data manipulation tasks, to enable user,interaction that incorporates devices and,services, and to gain facility across multiple,programming languages. As a result, students will,better understand the strengths and limitations of,digital systems and, therefore, how programming,may enhance (or limit) their user experience,design goals. With this foundation, students will,gain a solid stepping stone towards entering the,realms of mobile and web applications development,,physical computing, and the exciting world of the,Internet of Things, or the Internet of Everything.

Credits: 3

Prerequisites:

MAE-610 ART OF REFLECTIVE TEACHING

This course will investigate reflective practices,which make deep inquiries into personal,theoretical teaching practices. Readings and,explorations will guide students to examine,existing beliefs though written reflection, visual,thinking and metaphor.

Credits: 3

Prerequisites: MAE 601 MAE 701

CMD-701 STUDIO III: CMD IMPACT

In this course, students explore the consequences,of their decision-making as Color and Material,designers, and question subsequent social,,economic, and environmental impacts. They deploy,their creative abilities using color and material,design to create positive design strategies that,are forward-thinking and consider sustainability,,circular economics, and social justice at a local,and global level.,The course questions the provenance of materials,,processes, and commodity chains. Students explore,possibilities for using materials and processes,where there is no harm to nature or human,well-being; and whether locally sourced materials,and processes can be specified to advance social,enterprise and closed-loop systems.

Credits: 3

Prerequisites: CMD 601, CMD 602

DGR-775 GRADUATE STUDIES INTERNSHIP

Participation in an internship experience allows,students to use classroom-learned skills in a,related employment experience. Students must work,a minimum of 135 hours over the course of the,entire semester. Students must have a minimum,cumulative GPA of 3.0. All internships must be,approved by the graduate program department,chairperson.,

Credits: 3

Prerequisites:

GRT-602 STUDIO II: INTERIOR EXPERIENCE

The second of the two-course core studio,sequences, this class continues the introduction,of advanced fundamentals of vehicle design. ,Existing concept vehicle interiors are analyzed to,help develop a unique interior design for the,final exterior design created in Graduate,Transportation Design I. Here, the aesthetic,message concept generated last semester is now,further developed into an experiential interior,context which considers specific user research and,is realized as both physical and psycho-sensorial,formal executions. This course will result in,final integrated exterior and interior designs,executed as a technical digital 3D model data set,capable of further engineering assessment and/or,fabrication. The final combined interior and,exterior 3D digital model will also be animated to,demonstrate its conceptual intent.

Credits: 3

Prerequisites: GRT 601

IXD-602 UX DESIGN STUDIO II

,,In preparation for the impending era of Extended,Reality (XR), the exciting realm of emerging,technologies, and rising artificial intelligence,,user experience designers must fully understand,the contemporary technology landscape and,environment and face the challenges in the UX,design field further development. In this,immersive studio environment, students are,involved in a dynamic triad of activities:,prototyping, coding, and design. By engaging in,these modes of creative endeavor, they acquire the,skills to envision and resolve profound design,challenges. The synthesis of these activities,empowers them to harness the potential of mixed,reality (XR) and related emerging technologies,,shaping the future of user experience design.,Students gain tech skills while seeing beyond,today’s technology to formulate and solve,essential design problems and understand the,creative processes and practical challenges of,making a better world through design.

Credits: 3

Prerequisites: IXD 601

MAE-615 MULTIMEDIA APPS FOR TEACHING ART

This course provides opportunities for in depth,discussion and discovery of the changing nature of,the 21st century art classroom. Balancing theory,and practice, enrollees will be challenged to,critically examine the development of the unique,thinking processes embodies within the studio,environment. Methods to engage and enrich artful,decision-making through technological media are,explored as teachers design creative and,conceptually rich curricula for their classrooms. ,Enrollees will be expected to actively participate,in on-line instruction, discussion boards,,personal art creation and reflection, and some,small group virtual conferences/critiques.

Credits: 3

Prerequisites: MAE 601 MAE 701

CLA-606 CLIMATE ACTION STUDIO II

This is the second of a series of studio courses,that allow students on the MA and MFA Design for,Climate Action programs to develop their skills,and knowledge in live design briefs with industry,and community partners. By their nature, these,courses include socio-economic and political,considerations. The studio courses are designed to,challenge students with projects of increasing,complexity and progressively strengthen the,students’ problem-solving skills. Students solve,design problems requiring substantive research,,concept ideation and realization, and,implementation. ,Projects on this course address the environmental,impact of human habitats, including domestic waste,infrastructures, energy usage, transport systems,and logistics.

Credits: 3

Prerequisites: CLA 605