This class introduces students to the basic,concepts and possibilities of computer animation,available through Maya. Students develop a basic,understanding of Maya as a program, along with,such general animation concepts as modeling,,texturing, rendering, fundamental motion and,’point of view’ (camera positioning). The goal,of this course is to build familiarity with the,tools, terminology and ideas involved in modeling,and moving in the virtual 3D world.
Credits: 3
Prerequisites: