MAE-750 CONTEMPORARY ISSUES IN ART & DESIGN

As contemporary culture expands and intersects on a more global scale, topics in art education require new conceptualizations of what art education is and does. This course affords students the opportunity to deep dive into issues at the forefront of education. Putting design thinking to work through the lenses of the Artist/Researcher/Teacher, students will select contextually relevant and culturally sensitive topics to explore which emphasize positive change within the classroom while simultaneously advocating for the arts as an integral aspect of all educational disciplines.

Credits: 3

Prerequisites:

CLA-722 ADVOCACY IN CLIMATE POLICY

In this course, students reflect on their program studies so far and make persuasive cases for policy and political change. Understanding global mapping of climate action politics, business practices, and social justice is necessary for effective advocacy for change. Students learn about geo-political, economic and trading factors that impact climate change.

Credits: 3

Prerequisites:

DGR-775 GRADUATE STUDIES INTERNSHIP

Participation in an internship experience allows students to use classroom-learned skills in a related employment experience. Students must work a minimum of 135 hours over the course of the entire semester. Students must have a minimum cumulative GPA of 3.0. All internships must be approved by the graduate program department chairperson.

Credits: 3

Prerequisites:

GRT-611 3D RENDERING & ANIMATION I

This course introduces the basics of 3D digital rendering and animation techniques as specifically applied to vehicle design. Students will be introduced to Blender as the main animation & rendering software and will also incorporate other digital assets and software for rigging 3D models and video editing.

Credits: 1.5

Prerequisites:

IXD-701 UX DESIGN STUDIO III

The Graduate Studio I, II, III, and IV courses are designed to address projects of increasing complexity and progressively strengthen your problem-solving skills in UX Design. Students will solve a design problem rooted in a creative industries-related context, requiring substantive research and concept development phases, refinement, and execution phases. Research methodologies, design approaches, and techniques students learned in the UX-centered courses will be applied to develop and evaluate their solutions. These courses are structured to simulate the professional studio environment with formally scheduled milestones and defined deliverables and will be reviewed by faculty and industry professionals through formal presentations.

Credits: 3

Prerequisites: IXD 601, IXD 602

CMD-601 STUDIO I: CMD EXPERIENCE

In this course, students learn how to use the categories of color, materials and finish (CMF) design to create a meaningful narrative that connects ideas, artifacts and experiences to people. Working in experiential and sometimes interdisciplinary projects students collaborate alongside their peers with industry and other external partners in industry. Color and Material designers participate in a range of complex activities. Roles in the design industry span from materials research and innovation to liaising with color and materials development teams for the purposes of manufacture and delivery of the design intent. The course will serve as a foundation for students pursuing CMF Design position’s in industry.

Credits: 3

Prerequisites:

DGR-790 GRAD STUDIES INDEPENDENT STUDY

Independent Study is available to graduate students with a cumulative grade point average of 3.00 or above. The student may receive approval to work in an area or on a project that is not otherwise offered or addressed in the regular curriculum. An Independent Study should include opportunities for individual student voice and provide a space for diverse perspectives. Students may receive credit toward graduation for no more than 6 credit hours. The student must submit to the chairperson of the department in which they wish to study, an Independent Study Proposal of 150 words (no less) of the student’s plan for study and her/his reason for choosing to study independently. Once the department chairperson provides approval and the instructor for the Independent Study is determined, the faculty member must write an Independent Study Syllabus with education goals, learning outcomes, meeting dates, course expectations, timelines, and due dates.

Credits: 3

Prerequisites:

GRT-612 3D RENDERING & ANIMATION II

This course introduces advanced 3D digital animation techniques for animating vehicle designs and interactive interior experiences. Students will be introduced to Blender as the main animation & rendering software and will also incorporate other digital assets and software for rigging 3D models and video editing.

Credits: 1.5

Prerequisites: GRT-611