IXD-606 UX RESEARCH (USER TESTING)

Students learn the principles of UX (user,experience) design, enabling them to conduct,comprehensive research, analyze user behavior, and,apply their findings to create user-centric,designs in various digital contexts. Students,learn how to map user journeys and prototype,meaningful scenarios informed by research and,iterative modeling and testing. Students utilize,and apply user-centered research and co-design,methods. They learn various research methods, such,as user interviews, surveys, usability testing,,and data analysis. They also explore techniques,for collecting and interpreting user data.,Furthermore, the course will cover prototyping,techniques to translate research findings into,tangible designs, allowing students to work on,projects where they can apply their acquired,skills in real-world scenarios. By the end of this,course, students will have a solid grasp of UX,research principles, be able to conduct research,independently, and make design decisions based on,user insights.

Credits: 3

Prerequisites:

MAE-703 ARTISTIC RESEARCH: THE ARTIST

Conceptualized to span across the three summer,residencies as a connective thread, the course,introduces relevant theory and practice that,directly intersects with the core art education,courses. Student will explore questions inspired,by and directly connected to their teaching,contexts through a visual lens. A/R/Tography will,serve as a methodology for research development,and identity exploration, and its impact on,artistic and personal classroom practice. The,three studio explorations are designed as a series,that can be taken in any order. Each summer,emphasizes theoretical frameworks contextually,relevant to contemporary art and art education.,EMPHASIS: THE ARTIST: Artistic and theoretical,investigations are put into conversation with,contemporary issues and topics at the forefront of,studio practice as they relate to art and art,education.

Credits: 3

Prerequisites:

CLA-612 INTRODUCTION TO EARTH SCIENCE

This course introduces scientific theories,,methodologies, and findings used to explain,anthropogenic climate change. It provides,designers and those from other disciplines with a,clear understanding of processes, terminology,,data and statistics that can reliably inform and,support problem solving and systems intervention,with multidisciplinary perspectives; it enables,credible and transparent shaping of strategic,narratives and communication.

Credits: 3

Prerequisites:

CMD-701 STUDIO III: CMD IMPACT

In this course, students explore the consequences,of their decision-making as Color and Material,designers, and question subsequent social,,economic, and environmental impacts. They deploy,their creative abilities using color and material,design to create positive design strategies that,are forward-thinking and consider sustainability,,circular economics, and social justice at a local,and global level.,The course questions the provenance of materials,,processes, and commodity chains. Students explore,possibilities for using materials and processes,where there is no harm to nature or human,well-being; and whether locally sourced materials,and processes can be specified to advance social,enterprise and closed-loop systems.

Credits: 3

Prerequisites: CMD 601, CMD 602

DGR-685 SPECIAL PROJECT

The Special Project course is offered on an,occasional basis, with course content specific to,the area being explored.,, WINTER 2024,BIODESIGN CHALLENGE,
,This course will introduce graduate students to,the ideas of working with biomaterials in the,context of their properties and aesthetics with a,focus on developing ideas that offer new ways of,using materials for solving larger problems.,Through engagement, collaboration, and,experimentation, classroom discussions will look,at the ethics and human impact of materials from,sourcing, manufacturing, and transporting to the,end user. Sustainability, environmental impact,,and life cycle will be recurring themes during the,idea development process.,Open to Graduate and Undergraduate Junior and,Seniors.

Credits: 3

Prerequisites:

GRT-607 ANALYTICAL DRAWING & RENDERING I

This course reviews both fundamental and advanced,tools and techniques for analytical drawing and,rendering of a variety of form and material,expressions across a range of vehicle exterior,proportions. At the end of this course, students,will have developed the ability to deconstruct,complex form compositions into primary structural,elements. Thus, they will be able to draw and,render clear and communicative 2D depictions of,observed and imagined formal expressions. This,course will also introduce professional,documentation and presentation of creative work,during its development and for final display. ,Professional 2D and 3D digital software being used,within the transportation design industry will be,used extensively in this course.

Credits: 3

Prerequisites:

IXD-621 HUMAN FACTORS

Designing excellent user experiences requires an,understanding of the human factors that underlie a,user’s comprehension of the world. This course,looks at the science that formulates the way,humans make sense of the world around them and how,to leverage that innate human experience to design,successful human-compute experiences. Particularly,relevant to designers working on human-centered,interactions with new technologies, this course,helps students to craft experiences compatible,with the strengths and weaknesses of the human’s,embodied mind. Students will learn how to leverage,human perception, ergonomics, and information,systems to generate intuitive interactions with,new technologies.

Credits: 3

Prerequisites:

MAE-730 IMMERSIVE RESEARCH IN ART ED

During this course, students will examine the,purpose, history, and structure of research issues,past and present that impact art education. This,course will prepare students to become aware of,the role research plays in the development of new,theories, practices, and ideologies as found in,the art education research literature and to,understand the role of the teacher as researcher,and decision maker. As an effective,,response/able educator, the professional knowledge,of these contexts will become an integral part of,the student’s practice.

Credits: 3

Prerequisites:

CLA-621 ZERO-WASTE DESIGN

This course introduces students to the selection,and specification of appropriate materials,,processes and systems for carbon neutral,,non-polluting design. Students explore low-energy,and renewable materials, closed-loop manufacturing,and construction, industrial symbiosis, and,perpetual material cycles for circular economies. ,Students learn about the development and selection,of non-harmful materials and processes, localized,logistics, design for disassembly, longevity and,ethics. The course also covers regulatory factors,relating to safety standards, materials recovery,and reuse, pollution and emissions.

Credits: 3

Prerequisites:

CMD-702 STUDIO IV: CMF 360

Today, designers need to show their understanding,of the whole story surrounding materials,selection; their origin, provenance,,characteristics, properties, environmental impact,,and end of life. Being material-minded is an,integral part of the design process. ,In this course, student’s conduct in-depth,research and prototyping that will lead to,thoughtful and relevant material concepts and,narratives. The curriculum supports both analog,and rapid prototyping processes.

Credits: 3

Prerequisites: CMD 601, CMD 602, CMD 701