GRT-522 GRAD FOUNDATION:VISUAL COMM II

In this course, students will begin making the important transition from analog rendering to digital visualization. This transition will involve an introduction to popular digital resources, an emphasis on color theory, and constant reinforcement of the essential skills learned in Visual Communication I. Students prepare a comprehensive presentation at the end of semester which includes critical self-assessment and reflection of their developmental strengths and needs.

Credits: 3

Prerequisites: GRT 521

GRT-775 GRADUATE TRANS DESIGN INTERNSHIP

Participation in an internship experience allows students to use classroom-learned skills in a related employment experience. Students must work a minimum of 135 hours over the course of the entire semester. Students must have a minimum cumulative GPA of 3.0. All internships must be approved by the graduate program department chairperson.

Credits: 3

Prerequisites:

IXD-790 INTERACTION DESIGN INDEPENDENT STUDY

Independent Study is available to graduate students with a cumulative grade point average of 3.00 or above. The student may receive approval to work in an area or on a project that is not otherwise offered or addressed in the regular curriculum. An Independent Study should include opportunities for individual student voice and provide a space for diverse perspectives. Students may receive credit toward graduation for no more than 6 credit hours. The student must submit to the chairperson of the department in which they wish to study, an Independent Study Proposal of 150 words (no less) of the student’s plan for study and her/his reason for choosing to study independently. Once the department chairperson provides approval and the instructor for the Independent Study is determined, the faculty member must write an Independent Study Syllabus with education goals, learning outcomes, meeting dates, course expectations, timelines, and due dates.

Credits: 3

Prerequisites:

DGR-712 THESIS PROJECT II

This course is designed to help students articulate and execute a body of work that is the culmination of his/her graduate study experience. Students should be able to synthesize external factors – such as technological, global, environmental issues and trends, including social change – translate them into a form that is meaningful in a business setting, and create relevant design solutions. “Relevant” in this context requires that students’ design solutions resonate with an identified market segment, from all design and functional standpoints.

Credits: 6

Prerequisites: DGR 711

CMD-622 ADVANCED FOOTWEAR DESIGN

Within this course, students engage with advanced techniques in crafting luxury footwear, fostering an inclusive environment with a curriculum that includes advanced patternmaking, cutting, sewing, and the creation of varied footwear styles, including pumps, boots, sandals, and sneaker constructions. The final outcome will result in students producing a footwear collection, developing a deep understanding of diverse color and finish strategies for materials and hardware, and reflecting on a spectrum of cultural influences. Students are trained on various industrial machines and how to make sole and heel components with leather, including high-heel attachment techniques. This inclusive approach nurtures skills in CMF design while acknowledging and valuing diverse perspectives, cultural influences, and material choices in the field of footwear design.

Credits: 3

Prerequisites: CMD-621

GRT-531 GRAD FOUNDATION:DIG MODELING I

This digital modeling course introduces students to digital orthographic drawing, leading to basic 3-D digital modeling and rendering using industry standard software such as Autodesk Alias and Blender. Students prepare a comprehensive presentation at the end of semester which includes critical self-assessment and reflection of their developmental strengths and needs.

Credits: 3

Prerequisites:

GRT-775 GRADUATE INTERNSHIP 6 CREDIT

Participation in an internship experience allows students to use classroom-learned skills in a related employment experience. Students must work a minimum of 135 hours over the course of the entire semester. Students must have a minimum cumulative GPA of 3.0. All internships must be approved by the graduate program department chairperson.

Credits: 6

Prerequisites:

MAE-601 ADVANCED CURRICULUM DESIGN

This course is designed to offer art education, , current concepts in art education curriculum and curriculum theory through readings, reflective thinking, discussion, and interactions with peers. The course assignments will enable them to make sound professional decisions in curriculum planning, design and instruction.

Credits: 3

Prerequisites:

DGR-721 PROFESSIONAL PRACTICE

Professional Practice I runs in two concurrent modules, A and B. Part A (weighted 60%) provides a cross-disciplinary overview of the arts and creative industries and their importance to GDP and the economy overall, i.e. the creative economy. It examines and the value artists, designers, and other creative practitioners bring to economic and socio-cultural advancement. Students will strengthen their understanding of the broader business of creativity and arena of culture in which they will operate professionally. Students will also gain an understanding and empathy towards the working practices of others, which may differ from their own and develop themselves as “T-shaped” individuals. Part B (weighted 40%) allows students to assess their own role and potential in the creative economy, and appraise their “hard” and “soft” skills. Students will make a plan to address gaps in their resume. Drawing up a list of potential employers, students will prepare their portfolios (both print and online) for gaining work experience during their studies.

Credits: 3

Prerequisites:

CLA-605 DESIGN FOR SUSTAINABILITY I

This is the first of a series of studio courses that allow students on the MA and MFA Design for Climate Action programs to develop their skills and knowledge in live design briefs with industry and community partners. By their nature, these courses include socio-economic and political considerations. The studio courses are designed to challenge students with projects of increasing complexity and progressively strengthen the students’ problem-solving skills. Students will solve design problems requiring substantive research, concept ideation and realization, and implementation. In conjunction with the Zero-Waste Materials and Processes course, Climate Action Studio I uses creative practice to focus on life-cycle analysis: manufacturing cycles, materials cycles, and distributions systems.

Credits: 3

Prerequisites: