DGR-640 MINOR PROJECT

“On average, it takes a (design) graduate two years to get their first job, but 76% of Student Award winners walk into a job or placement within 3 months.”, The minor project is an opportunity for students to diversify their portfolios and broaden career opportunities with a project(s) taken from national and international student design competitions. By working on briefs set outside of the college, students can widen their scope for employment and evidence successful team-working on their resume and in portfolios. It enables students to assess their professional skills, redefine ideas and strategies for art, media and design and provide quickly visualized outcomes in response to creative briefs. Students are encouraged to take risks, but also work to their strengths. However, while there is a range of project briefs to choose from, students are cautioned not to venture into creative disciplines that are beyond their skillset. Students are required to work in teams of two or three, and interdisciplinary groups drawn from across programs and year groups* are strongly encouraged. *NOTE: The course is also offered as an elective.

Credits: 3

Prerequisites:

DGR-644 RAPID PROTOTYPING: PLA-Y

In this course, students will acquire a working knowledge of the main 3D printing methods using a range of basic equipment and PLA Filament. Turning ideas into objects and swatches, students will become familiar with the software and related tools that are used for prototyping with 3D printers. Students will explore producing their own 3D filament, with a focus on creating sustainable and environmentally friendly material options.

Credits: 3

Prerequisites:

DGR-650 FINAL PROJECT

This course is a self-directed project that forms the capstone of the MA degree. Students will critically situate the project in a specific context and it will be informed by robust contextualization. Students will develop a body of well-documented iteractive Ideation, leading to thematically relevant creative outcomes evidencing practical impact and/or a critical provocation.

Credits: 3

Prerequisites: DGR 613

DGR-685 SPECIAL PROJECT

The Special Project course is offered on an occasional basis, with course content specific to the area being explored. WINTER 2024 BIODESIGN CHALLENGE
This course will introduce graduate students to the ideas of working with biomaterials in the context of their properties and aesthetics with a focus on developing ideas that offer new ways of using materials for solving larger problems. Through engagement, collaboration, and experimentation, classroom discussions will look at the ethics and human impact of materials from sourcing, manufacturing, and transporting to the end user. Sustainability, environmental impact, and life cycle will be recurring themes during the idea development process. Open to Graduate and Undergraduate Junior and Seniors.

Credits: 3

Prerequisites:

DGR-711 THESIS PROJECT I

Thesis I is part one of a self-directed major project that will be the culmination of the graduate study experience. Students will critically situate the project in a specific context and will be informed by robust research methodologies. Students will develop a body of well-documented research and development work, that will underpin thematically relevant creative outcomes in part two, evidencing practical impact and/or a critical provocation.

Credits: 6

Prerequisites:

DGR-712 THESIS PROJECT II

This course is designed to help students articulate and execute a body of work that is the culmination of his/her graduate study experience. Students should be able to synthesize external factors – such as technological, global, environmental issues and trends, including social change – translate them into a form that is meaningful in a business setting, and create relevant design solutions. “Relevant” in this context requires that students’ design solutions resonate with an identified market segment, from all design and functional standpoints.

Credits: 6

Prerequisites: DGR 711

DGR-744 THOUGHT LEADERSHIP

This course facilitates an ontological exploration of creative thought, and asks students to consider what it is to think like an artist and/or designer, and how such thinking can converge with other fields. With references to key texts and works, students will be challenged to debate, defend, and expound an epistemology on creative thought with a clear treatise on leadership predicated in creative thinking.

Credits: 3

Prerequisites: DGR 613